Crytek Signs a Publishing Deal with Mail.Ru Group for Warface

Mail.Ru Group and Crytek announced today that they signed a publishing deal for Warface. The free-to-play first-person shooter (FPS) is based on Crytek’s award winning game development solution CryENGINE 3 and will be released and operated by Mail.Ru Group in Russia and the CIS countries. Crytek’s first free-to-play game Warface promises to combine high production values with stunning visuals and an intense gameplay experience known from conventional retail products.
Vladimir Nikolsky, VP Games at Mail.Ru Group, said:
“We are really pleased to bring our audience Warface, one of the most anticipated AAA online FPS. With the cutting edge-technology and one of the best developing teams behind, the title is going to be a revolutionary experience for our players and instant success for our company.”
Avni Yerli, Managing Director of Crytek added:
“With Mail.Ru Group we have found a perfect partner for publishing Warface in Russia and we are looking forward to releasing Crytek’s newest IP together. Given Mail.Ru Group’s incredible experience and expertise we are convinced that Warface will raise the quality bar and set the standard for the next generation of massively multiplayer online shooters.”
Warface is a military shooter that will be set in a near future setting and features cooperative game play in Player vs. Environment (PvE) missions with a challenging state-of-the art artificial intelligence and massive boss fights, competitive and fast paced Player vs. Player (PvP) action, high level of team play in both PvE and PvP, four different player classes, cooperative special moves, real-time weapon customization for adaptive changes in play style and frequent content updates.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email