Crysis Remastered Nanosuit

Confirmed: Crysis Remastered will have the classic nanosuit mode from the original PC version

During its recent livestream, Crytek confirmed that Crysis Remastered will feature a classic nanosuit mode. This classic mode features the original nanosuit functionalities that PC gamers enjoyed in the original PC version of Crysis.

By default, the game will be using the X360/PS3 nanosuit mode. In order to enable the classic PC nanosuit mode, you’ll have to enable it from the game’s options menu.

In addition, Crytek revealed the game’s graphics settings. As we can see, there will be settings for Ray Tracing, Textures, Physics, Volumetric Effects and more.

Crysis Remastered PC graphics settings

Crysis Remastered will feature high-quality textures up to 8K resolution, Global Illumination (SVOGI), state-of-the-art depth of field, new light settings, motion blur, Ray Tracing and more.

The game will release on September 18th and will be exclusive to Epic Games Store. You can also find the game’s official PC system requirements here.

Stay tuned for more!

22 thoughts on “Confirmed: Crysis Remastered will have the classic nanosuit mode from the original PC version”

    1. Omfg. This epic f*gs are getting more and more Retarded. Puting anti theft Sw in a 13+ years game and the only thing that will be different is couple of graphics settings…. 10/10 IGN

  1. The game will release on September 18th and will be exclusive to Epic Games Store.

    you gotta be f@@king kidding me ????

  2. C’mon guys !!! it’s Crysis … it is right that it is demanding, and it is right that current PCs are not able to run it at its best! they just respected the “Crysis way” hahaha

    1. First it has to look next-gen. Then we could talk about whether it’s okay for performance to suck. That’s how it was with original Crysis. They pioneered a bunch of features like the (fake) 3D waves (using more than just normal maps), SSAO, high quality motion blur, high quality light screen space shafts (super iconic feature for the game) and others so it was understandable that the performance was rough.
      This new version looks like 2015 but runs like 2022.

  3. Without ascension level it will never be the definitive crysis version.
    I dont care that its a short and simple level it was part of the original game and should also be part of the remaster,even on current gen consoles it should be included.(switch is closer to the ps3 and xbox360 so there i can understand it did not made the cut)
    As for the visuals, yea it looks better but not by a huge margin and im not fan of the vivid colours.

      1. I dont care its still part of the original game and should be included, even better they should had even tweaked it to be more fun instead they chose the lazy way by completely removing it.

      1. Yes it wasn’t part of the console version this version is based off. The level was pretty bad so I don’t understand the love for it. Sure it sucks something is missing but it wasn’t a good part of the game. There are other things to be concerned about.

        1. They removed a level, (it doesnt matter how good or bad it was, that’s another discussion) due to the limitations on the consoles, why the f*ck the PC version should suffer for it? that screams lazy port to me, a stupid and desperate cashgrab.

        2. “They removed a whole section but it’s nothing to be concerned about”
          No wonder video games are as bad as they are nowadays

    1. This is a perfect example for the argument of “consoles holding back games”, and back in 2007 Crysis on PC only was an affirmation. The ports later on PS3 and Xbox360 were the reaffirmation. This “remaster” is proof enough of that confirmation.

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