Cyberpunk 2077 Path Tracing Overdrive

CD Projekt details the key features of Cyberpunk 2077 Update 2.0

CD Projekt RED has detailed the key features that will be coming with Title Update 2.0 for Cyberpunk 2077. According to the team, this upcoming patch will revamp the police system, and it will bring major Combat AI overhauls.

For NVIDIA RTX owners, Cyberpunk 2077 Patch 2.0 will add support for DLSS 3.5. DLSS 3.5 introduces Ray Reconstruction which will significantly improve the image quality of the game.

Furthermore, players can expect over 100 new items – weapons, cyberware & fashion, dozens of new story quests and gigs, as well as endless dynamic events & missions.

It’s also worth noting that CD Projekt RED will introduce vehicle combat and mounted weaponry, redesigned cyberware and perks, it will increase the level cap, and will add all-new relic skill tree and abilities.

In short, Title Update 2.0 will be a major gameplay overhaul for Cyberpunk 2077. Thus, if you’re planning on replaying it, I’d strongly suggest waiting for this patch. From the looks of it, this will be the definitive version of CP2077.

CDPR has not revealed when this update will come out. In theory, we should expect it to come out alongside the Phantom Liberty DLC, on September 26th.

Lastly, I really hope that this major update will not break compatibility with the mods that are already available for CP2077. After all, we’ve already gotten an amazing Enhanced Photo Mode Unlocker. Not only that but this mod added a flying mechanism to all cars, and these mods unlocked/introduced other explorable areas. Let’s also not forget the amazing Metro System Mod. Last month, we also saw a mod that integrated the OpenAI API which enabled ChatGPT support. And finally, modder ‘Halk Hogan’ released a must-have Texture Pack for it, the Cyberpunk 2077 HD Reworked Project.

Stay tuned for more!

Cyberpunk 2077: Phantom Liberty — New Ways to Play

16 thoughts on “CD Projekt details the key features of Cyberpunk 2077 Update 2.0”

    1. LOL
      The super competent team didn’t even add a train system in a game heavily advertised inside a train. Don’t expect anything from this wokefest shït.

  1. Given CPDRs promises history post tw3 I wouldn’t put too much stock in “dozens of new story missions and quests” comment. Almost 3 years later lol It’s the phantom dlc that matters too much here. Once again star-pucking too, totally unncessary the first time around pile on the manure. And it’s still too hard to add TPP I guess, geniuses over at cpdr. The frameworks for mods are likely going to update as well so yeah if you have a lot of mods they’ll likely need extensive updates for this, at least the pre-redmod autoupdating versions which is still the vast majority of them. I stuck with 1.6 since all my mods work and I’ve been done w this game for a long time. I’m hoping the dlc won’t be as buggy as the release version but that’s not likely w the focus on celebrity and fluff over there.

    1. “I stuck with 1.6 since all my mods work and I’ve been done w this game for a long time” – Are you stuck with 1.6 or are you done with this game? “I’m hoping the dlc won’t be as buggy as the release version ” sounds like you’re not done with this game.

      1. I myself stayed with 1.6 AND AND AND I’ve also been done w this game after a lot of modding and playing a few months ago, not sure what’s so hard to understand there? It’s usually updating that breaks mods, ctd and such and there was minimal new stuff after 1.6 for ME so no I’m not using the stuff added AFTER that. How anyone can get confused there I’m not sure.

        Yes I’m done with THE BASE GAME AT V1.6, sheesh you must have attended online school from a young age it shows. Depending on it I prob plan on sailing the high seas again for the DLC, why not it’s still a pretty fun game especially with mods that add to it where I’m interested. The missing persons mod was a great way to extend the game. Car tweaks of all kinds, QOL tweaks etc Now if you can’t understand context and such after this I suggest printing this out and going to a teacher or paid professional and discussing it further.

  2. The problems i had with the game still aren’t being fixed or changed aka… sitting at food stands, interacting with the world, riding the train… After Red Dead Redemption 2… Cyberpunk felt pretty lacking. It’s all flashy graphics with no substance

    1. That’s what i want, more interactivity. That would make the game feel more alive and immersive, more real.
      (the changes they’re bringing should have been there from the beginning too)

  3. black hackers, and the only “cutie” in the game is a d*ke. lol I’m still laughing. never playing this polish woke trash

    1. 3 dislikes (so far) and I wonder who this people are.
      3 phaggots?
      3 moröns that never played the game?
      Cause I (who played the game) can only see the truth in these words.

  4. CDPR needs to raise that ESG score! I might play this one day with some good QoL mods, but no way they’ll be getting any of my hard-earned money! Not unless they apologize for what they did and backtrack on that ESG B.S. So basically when hell freezes over.

  5. Should be called “Cyberproject” and then name it Cyberpunk only after it gets finished, which still didn’t happen.

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