Capcom has shared new story, combat, and gameplay details for its new IP, PRAGMATA. PRAGMATA is coming to PC in 2026, and below you can also find a new trailer for it. So, let’s dive in.
PRAGMATA is set in a dark and futuristic version of Earth’s Moon. It promises an exciting adventure with amazing sci-fi visuals. Capcom wants to create a world that feels really immersive and unique. Back in 2024, the devs said the game would support Ray Tracing, but we’re not sure if that’s still true anymore.
In PRAGMATA, you assume the role of Hugh Williams. Hugh is a member of a team that was sent to investigate a lunar research facility that has lost contact. But then, after a lunar quake, Hugh is separated from his team. When he wakes up, Hugh finds himself saved by an android girl, Diana. Alongside her, you’ll have to find your way back to Earth.
Here’s what the developers said about the game’s combat. First, you need to break the enemy’s armor. If you don’t, it’s hard to hurt them. That’s where Diana helps. She has special powers that can destroy the armor. After that, Hugh can attack the enemy’s weak spots to deal real damage.
PRAGMATA will have many different weapons and lots of enemy robots to fight. There will also be puzzles for players to solve. You’ll be able to explore the world using the special powers of both Diana and Hugh.
For what it’s worth, the team has not shared its PC system requirements. And, as I said, Capcom will release PRAGMATA in 2026. Thankfully, though, some of you may be able to try it later this Summer. As Capcom stated, PRAGMATA will be playable at Gamescom 2025. Attendees will be able to play a special demo of it.
Capcom has not shared a separate video for the new gameplay footage of PRAGMATA. Thus, I’ve included below its entire Spotlight. The gameplay footage for PRAGMATA begins at 0:52.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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