Call of Duty: Black Ops III Will Be GPU Bound, Uses 100% Dedicated Servers For Public Matches

Call of Duty: Black Ops III releases tomorrow and Treyarch’s Director of Development has revealed some new information about the PC version. According to him, Call of Duty: Black Ops III will be more GPU bound than CPU bound. When a fan asked about the CPU scaling of Black Ops III’s engine, pcdev replied that the “GPU power is more important in this engine.”

Now since this game will be GPU bound, there is a question whether it will be friendly to multi-GPUs. Well, good news everyone as the game will ship with SLI support (NVIDIA released yesterday a new driver for Black Ops III). There will also be Crossfire support, however AMD has not released yet its optimized driver for this game.

It’s no secret that the beta of Black Ops III suffered from some annoying mouse acceleration issues. According to pcdev, the final build has lower mouse input lag than the one found in Black Ops 2.

Last but not least, pcdev revealed that the PC version will feature 100% dedicated servers for public matches and arena, and “Listen Server” hosts for Custom Games.

As always, we strongly suggest avoiding pre-orders. However, if you can’t wait until our PC Performance Analysis for Black Ops III gets published, you can pre-order it via the following button.
Let’s see how many noticed the typo or this hidden message 😉

GMG button

24 thoughts on “Call of Duty: Black Ops III Will Be GPU Bound, Uses 100% Dedicated Servers For Public Matches”

        1. After years of being absolutely terrible, I’m supposed to believe they did this out of sheer benevolence?
          Ha!

          1. Never said it did. I’m questioning the reasons behind it, and the fact that the mod support only enters ALPHA in MARCH 2016 is a big minus.

          2. Reasons are irrelevant at least for now. And I’m glad the game is getting mod support at all, considering how rare that is for a AAA game in general, much less the biggest-selling franchise.

          3. Who cares about benevolence? Is the product good or not it’s what matters. And they weren’t terrible. At least the COD’s i pirated where good enough :^)

      1. Are you a commie bro? they want to sell games, not do charity work. If people dry them pockets buying sh*t online, it’s their fault for being fools.

    1. Shooters and epecilay fps consolized or not are best played on pc with keyboard and mouse. It is the same genre. Consolised fps are have much slower gameplay compared to those made for pc only but still playing them on pc is the best way to experience a fps.

        1. Main campaign of original COD is shorter than modern cods lol. Original COD you could have 3 guns and grenade and health bar but that’s it.

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  1. Don’t believe a thing. Wait a week or two and we’ll know all about the ugly mistakes they made this time. I find it scary how you take some dev’s word on CPU not being the bottleneck. There’s generally only one type of game that is GPU-bottlenecked and that’s a game that forces you to use high graphical fidelity, a game lacking low settings. On low settings all games are CPU bottlenecked. The dev’s statement makes me question his competence.

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