Call of Duty: Black Ops 2 – Massive PC Update Released


Black Ops 2 v2
As promised, Treyarch has released a massive update for the PC version of Black Ops 2. This update will be auto-downloaded and – among other things – improves loadtimes with AMD hardware, improves ambient occlusion, fixes reported issues with 16:10 displays, adds SFX to sliders in options menu and increases Friends list limit to 300. You can view the complete changelog below. Enjoy!
Black Ops 2 December 14, 2012 Update for Singleplayer, Muliplayer, and Zombies
Global Changes:
-Improved loadtimes when using AMD hardware
-Fix for issues when binding mousewheel to fire
-Using arrow keys to adjust Mouse sensitivity will increment the value by .01
-Fix for some instances of “Error quit was not requested in the main thread”
-Fix for issues with 16:10 displays
-Fix for TXAA not disabling when an unsupported card is detected
-Improvements to ambient occlusion
-Increased Friends list limit to 300
-Joinable friends now sort to the top of the friends list
-Users now have the ability to unlink youtube accounts.
-Added SFX to sliders in options menu
-Fix for knife lunge not working when a gamepad is connected
-Improved film rendering stability and made progression bar more accurate while rendering a film.
-Improved audio/rumble responsiveness when hitting enemies with gunfire.
-Fix for issues with changing the gamepad Button Layout in theater
-Fix for Party host receiving infinite “Reconnecting to Party” message when clicking on “Bring Party” in a post-match lobby.
Campaign Changes:
-Fix for crash that could occur during credits
-Fix for freeze when unlocking Death From Above achievement
Multiplayer Changes:
-Matchmaking improvements
-Added Hardcore Kill Confirmed playlist to the Hardcore category
-Game now resets the Care Package for a non-owner if the owner re-rolls the package using the Engineer perk.
-Fix for incorrectly being able to purchase an 11th Create a Class slot
-Collision and clipping fixes on all maps
-Fixed a number of new UI error messages reported by users.
-Improved CoDTV sort filters for browsing content
-Players can now render films in addition to clips
-Removed incorrect SFX for placing from party games
-Fixes for issues with codtv images not loading in
-Bots no longer count towards the party size limit in Custom Games
-Added the ability to “View League Teams” from any player’s Playercard.
-Added the ability to “View Playercard” from League solo leaderboards.
-Map exploit fixes in Meltdown
-Fixes for errors on Express when the train arrives
“Drop Shot” medal is no longer awarded after standing back up.
-Fix for escort drone cuing incorrect audio
-Added voice chat volume controls
-CoDTV video playback improvemnts
-Fixes for out of sync audio issues in rendered videos
-Fixes for rendered clips showing the wrong length on youtube
-Fixes with “Hacked” items not targeting the correct team
-Shadows seen through sniper scopes now render more correctly.
-Fix for Hijacked minimap displaying incorrectly
-Fix for some equipment not being destructible by Friendly Fire in Hardcore mode
-Fix for final killcams not displaying properly if it is an “Assisted Suicide” kill.
-Fix for Bomb Defuser Challenge not progressing properly
-Fix for Hero Medal not appearing in game at the correct time.
-Fix for XP bar in League Play not displaying correctly
-Fix for teams being kicked from league play when matched against a previously played team
-Fix for crash when getting disconnected while viewing the like/dislike menu of a screenshot
-Fix for partial loss of functionality when theater is started while a party member is in emblem editor
-Fix for Arch Nemesis challenge unlocking incorrectly
-Addressed issues which prevented some master challenges from being completed.
-Fix for friends list showing the wrong rank icon for players
-Fix for Escort Drones spawning under the map
-Added a fail-safe to prevent spawn trapping in CTF.
-Fix for floating corpse models on some maps
-Players can now copy a custom class to the extra prestige slot.
-Improved overall communication of Double XP when enabled.
-AAR better communicates how much XP was earned in each match.
-Fix for issues with having Assault Shield and no secondary weapon
-Thermal vision overlay no longer appears using the VTOL glitch.
-Fix for players not being able to capture their own Care Packages when using the Black Hat PDA in FFA
-Fix for Camera Marker slide bar not functioning correctly
-EMP grenades no longer affect the CODcaster HUD.
-Fix for SFX that plays when player gets in the top 3 in FFA
-Increased sight checks on turrets to improve spawning algorithms.
-Multi-team games no longer count as a tie if an entire team quits.
-Players with Black Hat PDA can no longer hack a Care Package faster than the owner can capture it.
-Addressed a number of issues that would cause friendly/enemy color indicators on equipment and scorestreaks to display as the wrong team.
-Precision challenge “Wet Work” will now unlock with 10 kills.
-The wins challenge will now account for all FFA modes when ending a match with a tie (if you are in the top 3).
-Players that help with the “Synchronized Attack” challenge now get credit for it.
-Players will not be able to manually take control of their AGR if they die at the exact moment that their AGR deploys.
-Players using Ghost will no longer be invisible at all times in Custom Games with the mini-map option set to “constant”.
-Players using Ghost and a Suppressor attachment will no longer appear on the enemy’s minimap while shooting and moving while a UAV is up.
-The median for the K/D graph in the AAR is set to 1.0 instead of 0.0.
-Players can no longer get on top of the shrubs in Nuketown 2025.
-Kills from the explosion on the explosive crossbow bolt now count towards challenges.
-Clan tag is no longer locked immediately after prestige.
-Fixed an area in Express where K9 Unit dogs could get stuck.
-Party Privacy count no longer affects how many bots will spawn in Combat Training.
-Players can no longer stand on invisible collision in Carrier.
MP Gameplay Balancing:
The following is a list of numerous gameplay balancing tweaks that were made after thorough review of statistical data from player usage of weapons, equipment, perks and scorestreaks since launch.
Scorestreaks:
-UAV: cost increased from 350 to 425.
-Lightning Strike: added 750ms delay
Equipment/Grenades:
-Bouncing Betty: increased the grace period between trigger and activation by 200ms.
-Sensor Grenade: increased the range (now 1000 units), frequency (now 800ms between pings), and amount of time (now 6s) that players appear after explosion.
-Concussion Grenade: decreased movement penalty and turn speed penalty when hit.
SMGs:
-All: increased hip fire recoil.
-All: increased max hip fire spread from 4.75 to 5.
-All: reduced bullet penetration.
-MSMC: increased recoil slightly.
-PDW-57: increased recoil slightly.
Assault Rifles:
-All: reduced idle sway for more reliable long-range aiming.
-M8A1: reduced lethal range of 3-hit kills from 250 to 50 inches.
-M8A1 + Select Fire: increased recoil.
-FAL OSW + Select Fire: increased recoil.
-SWAT-556 + Select Fire: increased recoil.
Sniper Rifles:
-All: increased hip fire spread.
-All + Laser Sight: increased hip fire spread.
-XPR-50: increased recoil slightly.
Shotguns:
-R870: reduced one-hit kill range by 45 inches.
Pistols:
-B23R: reduced headshot multiplier from 1.4 to 1.
-KAP-40: reduced headshot multiplier from 1.4 to 1
Zombies Changes:
-Fix for Reviving text remains on screen during scoreboard after game ends
-Fix for Mystery Box beacon disappearing after host migration
-Fixes for players getting inside of or clipping into objects in all ZM maps
-Improved zombie AI pathing in all maps
-Fixes for players falling outside of the map for all maps
-Players will now take damage while holding buildable parts
-Fixes for issues obtaining the Jet Gun
-Removed debug text that sometimes appears after host migration
“You Have No Power Over Me” achievement is now awarded at the correct time
-Fix for infinite loading screen when uploading short clips
-Fix for errors that may occur when viewing long clips
-Fixes for Green flashes appearing when exiting Nuketown Zombies
-Dead players can now text chat with living players
-Added voice chat volume controls
-Fix for players having unbreakable zombie shield
-Fix for issues with multiple players buying the same door
-Fix for incorrect character audio while holding breath with sniper scopes
-Fix for rare issue with players getting stuck in custom game lobby
-Fix for players getting permanent perks
-Fix for persistent upgrades never going away.
-Fix for players not dying when falling from extreme distances after purchasing juggernog in survival modes