Ubisoft has revealed some new details about the PC version of For Honor. According to the big publisher, the team responsible for the PC version is Blue Byte; the team behind titles like The Settlers, Anno and Battle Isle (as well as the post-launch content support for Rainbow Six: Siege).
Blue Byte’s Benedikt Grindel wrote:
“PC has traditionally been the strongest platform in Germany, and after early hits like The Settlers and Battle Isle, it became the studio’s lead platform. The team is absolutely passionate about PC gaming, and most of our developers are die-hard PC gamers.”
Grindel went ahead and claimed that the PC version of For Honor will play and feel like a PC game.
“It needs to have a PC look and feel, but it is also a balancing act. PC is the most powerful and diverse platform to develop for, so it’s about pushing the game to the limits of new hardware, while still keeping it accessible to a broad audience of PC gamers.”
It will be interesting to see whether Blue Byte will be able to deliver what it has promised.
For Honor is currently planned for a February 14th release!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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I was in the first Alpha in October 2015 as well as the the one that happened a couple of weeks ago, and I totally believe them.
The game is incredibly polished for such incredibly early builds, especially the one from 2015.
It runs very well on PC. I never once went below 60 fps in 1440p on a 980. And averaged at 80 fps.
This will be the best game from Ubisoft that we’ve gotten in years and certainly the best PC release.
Game ran amazing for me as well, some matchmaking issues in the most recent alpha but that’s to be expected. On a performance basis I would have assumed the game would have been ready much sooner solely on how well it runs/looks.
The only sad thing is that there are a lot of subpar textures on the environment, the Gamescom build looks the same.
The matchmaking in the tech test was x10 worse than in the first Alpha, and matches kept crashing due to the terrible P2P system, one person leaving the match caused it to crash most of the time, host leaving guaranteed a crash pretty much.
Well, that’s probably why it runs really well. I mean, we can talk about lots of other games, but if they ramp up the visuals in this game, add things like SSR, GI etc, the frame rate will tank a bit
What do textures have to do with any of that?
Textures only impact VRAM usage.
heard this before …
Its not Ubisoft Kiev so I am happy.
Now pact with a nuclear blast.
That would be a welcome change.
Honestly, if it’s published by Ubisoft, I’m probably not interested in the game anyways. Hopefully they deliver a good port to people who are though.
So I fell in love with this game last year, then I played the most recent alpha. They added a lot to the game, changed it a lot of ways by adding moves and specials. I’ll still probably get it but I wanted simple and straight forward not overly complicated with inherit advantages.
Blue Byte >>>>>>>>>>>>>>>>>>>>>>>>>>>> Ubisof Kiev.
not so interested in this game but glad they finally put some attention to poor piss bad PC ports. the game i want most from ubisoft is prince of persia…
You fall for Ubisoft lies once, shame on them. You fall for them twice, shame on you.
I’m sorry there is Ubisoft behind them can’t trust. Too many disasters: The Division, Watch Dogs,Unity…
Let the community decide when they get their hands on the game. We’ll see then.
Talk is cheap, actions speak louder and give us proof. I’ve seen so many devs lay claim that they want to give PC gamers an absolutely stellar port of version of their game, some even claim they are for PC gamers and then of course there are some that claim both of those and fail to deliver.
I’d much rather those devs just stop the “we promise” and do more on making the promise a solid reality rather than just saying your promise to lull people into buying your game and then you not delivering on your promise.
Thank you and very much appreciated, but I’m still not preordering because of all the false advertising/PC porting trash that has run rampant as a STANDARD practice in the industry. If its good, then I will buy it when I get home from work. It really takes no effort to wait until then for me.