Bioware producer confident in studio’s future following Anthem’s critical reception

After Twitter user by the name of HuskersEcho voiced concerns on Bioware’s future in lieu of the disappointing reception received by Anthem, lead producer from Bioware, Michael Gamble, personally addressed the user’s concerns. He responded with the message that his studio’s future is not a matter of concern just yet.

At the time of writing, Anthem currently stands at a 4.1 overall user rating on Metacritic for PC, with a somewhat more generous, but hardly stellar, 60% from a broader critical response. Even in light of the poor reception from Bioware’s previous release, Mass Effect: Andromeda, this is far from the kind of accolades that this studio typically receives for its major releases. This makes Anthem Bioware’s lowest rated PC release on Metacritic at this point.

Furthermore, the publisher behind Anthem is of course Electronic Arts, a company that has garnered something of a reputation for closing down studios that under perform. For example, the studio Bioware Montreal  was dissolved with employees and assets merged with EA Motive following Mass Effect: Andromeda’s underwhelming critical response. Similarly, Visceral Games, the studio behind the Dead Space franchise, also met a similar fate in 2017 after EA declared that player interest in single-player games was on the wane at the time.

Nevertheless, the response by Gamble is at least a small degree of reassurance considering Anthem still managed to create a notable fan base for itself. The recent announcement of Dragon Age 4 (and not to mention rumours of another Mass Effect game in the pipe line) shows the studio still has plans to offer more for fans.

Stay tuned for our Anthem review coming soon, and don’t forget to check out our performance analysis!

65 thoughts on “Bioware producer confident in studio’s future following Anthem’s critical reception”

    1. Potentially three if we’re including the proverbial fat lady currently readying her vocal cords to sing for Bioware…

  1. as a female with big clitoris i can’t emphasize enough that if EA fail we (the LGBT community) will be doomed because there are so many racists out there right now (because of trump aka #notmypresident)

    1. I don’t see the relevance. What possible bearing does the LGBT community have on racism? In fact your comment bears very little relevance to the topic at hand.

  2. anyone know a trusted store to get the game with a good price or when the game is going to have sale on origin ?

    1. never understood that…I really liked the first one..sure the story wasn’t GRIPPING!!!!….but, it was ok…i played through it a couple of times…even bought it on ps3 just to see what it looked like. a fine fine 4.99 purchase.

      1. The Title is Watch Dogs, the game is basically wrapped around the concept of principles and overturning a status that is set before them. What did you expect? It’s literally the whole concept of the game…

        1. But watch dogs 1 is enjoyable and less propaganda-ish,while WD2 clearly a game that wrapped with “certain group” agenda..

  3. Nice little spin there, if Anthem don’t reach EA sales targets, head WILL roll, they can put positive spin on their special little game they put so much blood sweat and tears into but some people are in complete denial, they will not admit their mistakes until there head rolls and they’re out of a job and sometimes even then double down. This producer, produced two pieces of rubbish.

  4. >I don’t care about SJW

    You really should. The minute these people infiltrate any medium, that medium starts to degrade in quality. When you see the purple hairs coming, turn them away. Don’t let them near your hobbies.

    1. The legacy of John Bain will far outlast anything that the scum from the already since defunct EA Bioware Montreal does or that hateful nobody who worked on the already failing Anthem does.

        1. I’d say that we do and it’s to be witnessed on a daily basis by way of how the standards ushered in by Totalbiscuit raised the bar for others seeking to analyse games.

          For example, YouTubers who analyse games know that the audience has a base level expectation after Totalbiscuit showed the way. Audiences know when they’re being shortchanged because Totalbiscuit opened people’s eyes to what proper analysis is. I’d also argue that the standards he set forced the likes of Digital Foundry to up its game several years ago.

          So while we don’t have a “replacement” embodied in one person we have something much better and more far reaching than that. We have a paradigm shift in standards and expectations in how we view the products from the industry as a whole and to some extent also the business ethics of the industry and much of the credit for that is due to John Bain.

      1. No one gives a crap about TB, actually. For all the thousands who do you need to realize they’re a tiny minority of gamers.

  5. It’s looking like a bomb. UK physical sales are miniscule, like 42,000 copies. The rule applies now as it did before: get woke, go broke.

    1. Various displays online of it in bargain bins for 50-60% off already.

      I genuinely loathe EA, but this is not just EA hating. This game, is a bona-fide pile of garbage.

  6. (Looks at EA’s past 25 years)

    Oh….. I’m not worried at all. I know what awaits you, BioWare. Unfortunately, it seems you, do not.

  7. I visited the twitter accounts of a couple of the upper management staff of Anthem, and it’s just cringe what’s going on there. Self felatiating their own garbage game, and reinforcing each other’s tweets.

    How pathetic can you get? I thought EA was supposed to be this juggernaut that released things everyone wanted, not some whipped dog that pats itself on the back, when nobody else will.

    Anthem, is flat dead. An no “feel good” tweets are going to save your boring schlock, BioWare….. or whatever the hell you are these days. BioWare died long ago. You, are merely an imitator, and a terrible one at that.

    If you have any semblance of self preservation in you, get the hell out from under EA. Now. Your days are most certainly numbered.

  8. In order of MA to dissapoint it needed to have anything in the first place. MA is one of the most shallow gaminng experiences I’ve ever had in my life. Apparently shallow works until it doesn’t. All that crap didn’t exist back then and Mass Effect – a giant ball of terd was considered a good game and got rave reviews, even if it’s a completely generic hybrid shooter mixed with a powerpoint presentation. Copy-paste the Bethesda situation. Most peeps don’t have a clue what good is. It doesn’t take much to get on the bad side for a corp which has been riding on its mediocrity for years to go there one more time. That is all it is – one more reach from the same pile of crap.

    When there are much better games which never receive an ounce of support like Underrail because it doesn’t have all the bells and whistles despite being a true game in every sense of the word, don’t cry where your bland non-games mines eventually run out of resources. Just move on to the next brand.

      1. Starting with that Underrail is a game. Everything about it is a role playing game as far as what we know about role playing. It’s inventoy is a game like the older classics. It’s emphasis on exploration as a key to your role is some of the best ever. When you are used to hand holding you somehow view getting lost a bad thing and not the path towards understanding how you wanna play that game – which you decide! Only the same media and fans who gave ME rave reviews obviously can’t appreciate this gem and its reviews are shameful. I’ve waited 20 years for something like Underrail and didn’t think it was possible anymore. I now get it why nothing like it came out in 20 years.

  9. I’d feel for them, I”d fear for them….but MASS EFFECT…they did that game…they sh*t on all the fans they sh*t on mass effect..bioware can eat a big ole huge bag of dicks. they pissed on those that made them what they are…..well, what they WERE. f*kem.

    1. The whole ME thing is taking a crap at what enabled them and brought them to the dance. It’s like comparing HP from the 70s to today’s – it’s the same only in brand name and that’s fine with them just like what others have done with using the Fallout name and breaking what made that game and that community of gamers keep it alive for 15 years.

  10. I just only hope that all EA online only, multiplayer games failed and criticaly panned,so they can reconsider making single player games again..

  11. Mass Effect is the drizzling sh1ts and an insult to what a role playing game is. Saying Andromeda is some kind of change for the worse is like saying that the Lucas second SW trilogy is bad compared to the new one or doesn’t hold to the original trilogy standard of being a pretty mundane and ordinary sci-fi fantasy flick. Or like saying that the second Deus Ex (Invisible War) is bad, unlike the third DX:HR.

    Mass Effect was never a good game. It was like discovering new sound/gfx effects. It’s a freakin generic, rinse-and-repeat hybrid shooter combined with a powerpoint presentation. It’s not a role playing game. It’s a mixed generic hybrid shooter for bored individuals. Just like the new Fallouts are shooters because they can’t do a turn based role playing tactical game with complexity.

    Peeps here are always proclaiming they are not like console gamers while if anything that separation is dead. You’re mad at Bethseda and now this for realizing that because you didn’t get your new shining toy.

    1. I have to agree with this fellow.

      I never considered ME good to begin with. It wasn’t on the level of Baldur’s Gate and their other previous games.

      It was well written at first but it was by no means the masterpiece it’s made out to be.

      That said I really love the original ME trilogy even for all its increasing faults between 1 and 3.

      Also as bad as PT is. ST is literally hundreds of times worse. PT’s faults were bad dialog and bad pacing as a result of the first movie being set way too early and being too geared towards kids. It would have been FAR better served as a mini-series, maybe even multiple seasons. There’s just too much plot development needed to get from Anakin Skywalker to Darth Vader, and from the Old Republic to the Galactic Empire, and the result is huge off-screen changes made worse by rapid huge on-screen changes at the last 2.5 hours of the trilogy.

      ST on the other hand tries to stretch literally nothing, to cover 7 or so hours. It explains literally nothing, instead trying to lead the viewer on with intentionally seeded misdirection and nonsense. Not to mention massive character changes that come out of nowhere with no justification.

      Imagine if between Episode 2 and 3 Anakin started acting like this boring, sterile, emotionless dude like Mace Windu. That’s basically the level of change between 6 and 7 or 6 and 8 for Han, Leia, and Luke. The only characters they didn’t ruin were C3PO and to some extent Chewey.

      1. Mass Effect (the first one – didn’t bother with the next ones) is a big pile of crap as far as role playing games go. Nothing matters and everything is the same mission after mission. It’s like exploring a powerpoint presentation and calling the order in which you explore it an rpg. It’s a freaking test in how much gamers today are like drug users – just one more time even if the experience is like riding a bicycle. It’s a humvee riding game with some triggers for kicks. Calling that a role playing game is a mockery of what rpgs are. Assassin’s Creed is a grocery list game for toddlers (again, didn’t bother after the first one) which should’ve received the same critical reception the movie did, only it harbors the same cheesy gfx of the Unreal engine that appeal to reviewers. Both are console crap and for some reason if you “don’t hold to their standard” you’re somehow shamed. That standard in gaming is a shame and a sham.

  12. Any developer with any integrity or love the art has already quit. They don’t need to be told to imagine the game before the art, sound & animation teams had their pass — they literally worked on it in that state for years. They KNOW how barebones everything is & should be utterly ashamed.

    Half the blame though goes to gaming media who hyped this garbage & are now acting surprised. All the writing was on the wall. The livestreams showed us brain dead AI, empty worlds & mission design that couldn’t be more barebones if they tried. This wasn’t a surprise to anyone paying attention, let alone reviewers who’s bread & butter is deconstructing gameplay mechanics & game design.

  13. Having games in the pipeline means literally nothing.

    LucasArts had like 27 games in development. Nuked, all of them.

    Visceral had Dead Space 4 in the works, nuked. Every developer ever closed was working on at least one game and “didn’t see it coming.”

  14. They need to get rid of the SJWness inside the studio urgently, they won’t, they’ll continue to produce crappy games that don’t meet sales numbers until EA pulls the plug.

    They are still alive mainly because the press used to love them, but even they are giving up, it won’t be long.

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