Battlefield 1 – PC gamers report visual downgrade-ation after latest patch, DICE investigating

It appears that the PC version of Battlefield 1 got visually worse after its latest title update. According to a number of gamers, the latest update has downgraded the game’s visuals. Even though this looks more like a bug than an intentional downgrade, gamers provided some comparison screenshots in order to showcase the visual differences.

Below you can find a comparison between the game’s pre-patch and post-patch versions. These shots were captured by Arrogant_Amigo and as we can see, the post-patch version looks actually worse than the pre-patch version.

pre-patchpost-patch

The post-patch version lacks tessellation on muddy terrain path, has a lower amount of terrain quality/decoration, as well as lower HBAO+, shadow resolution or shadow-draw distance.

As Arrogant_Amigo claimed:

  • clearly lacks tessellation on muddy terrain path — see bottom left highlighted area
  • lacks previous (pre-patch) anisotropic filtering/textures — see far right highlight on rock formation textures
  • terrain quality/decoration lowered, notice missing foliage and plants — see top left highlight above the muddy path
  • HBAO/shadow resolution or shadow-draw distance lowered, notice cluster of plants — see middle highlight above weapon

Squad-navigator has also provided a GIF comparison between the pre-patch and the post-patch versions of Battlefield 1, showing the exact same differences.

What’s really interesting here is that Battlefield 1’s forum moderator, LOLGotYerTags, has acknowledged the visual differences.

As LOLGotYerTags wrote:

“I know it isn’t placebo as it is an issue that has been brought up all over the place and I too can see it so it’s definitely not just you who is seeing it”

LOLGotYerTags concluded:

“There is obviously something causing things to not be rendered correctly in the render pipeline, Once DICE have found the cause though, I don’t think it would take too long for them to push out a patch to resolve it.”

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email