Avenging Angel Gets IndieGoGo Campaign, To Be Ported Over To Unity 5

Dark Amber Softworks announced today Avenging Angel’s Indiegogo Campaign. The team aims to raise €12,5K in the next 43 days for its first game, and has also announced that it will port the game to Unity 5.

Avenging Angel is described as a single-player PC-game. It is both an open world, story-driven adventure FPS. The story takes place on Planet Earth in a Steampunk setting, roughly 10000 years from our current day and age, where 21st Century has not only passed from history to legend, but also from legend into myth.

The release version of the game will be utilizing the full power of Unity 5 game engine.

Dark Amber’s Henri Brandt said:

“The 64-bit editor and the real-time in-game global illumination, among other new features, enables us to make the game we set out to make.”

Those interested can visit the game’s IndieGoGo campaign page in order to pledge their support.

Last but not least, there is also a demo for everyone to try (do note that it is not based on the game’s Unity 5 build).


John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email