SweetFX is one of the best tools we’ve seen lately. This tool, created by Guru3D’s member ‘CeeJay.dk’ is a must-have for every PC gamer as it gives you the ability to tweak a game’s graphics to your liking. This talented programmer has released the 1.4 version of his tool, so make sure to download it from the following links.
In case you are not familiar with, SweetFX is a mod built on the InjectSMAA shader injector, that allows you to apply a suite of post processing shader effects to your games. SweetFX improves upon all of earlier injector tools, such as InjectFXAA, InjectSMAA and FXAAtool. By using it, PC gamers can can add SMAA anti-aliasing , sharpening and tweak the color, gamma , exposure and more.
Those interested can download the latest version of the SweetFX mod from here, here or here.
And here is the changelog for its 1.4 version:
Version 1.4 -Adds the Border shader as a workaround for the bright screenedge forcing certain AA modes can cause -Adds the Cartoon shader that can make the image look more cartoonish -Adds the Advanced CRT shader that can mimic the look of an old arcade CRT display -Adds the Monochrome shader that removes the colors -Adds the FXAA shader as an alternative to SMAA for the few people that still prefer it. (only in DX9 for now though) -Improved the Curves shader so it can now apply contrast to Chroma as well as Luma (as before) or both -Improved the performance of formula 5 in the Curves shader (the simplified Catmull-rom spline) -Improved the Dither shader with the option to use Random Dithering. -Improved the Dither shader so now uses a subpixel dithering pattern. (Both when using Random or Ordered Dithering) -Lowered the default SMAA threshold to 0.10 so fewer aliased lines escape processing. -Fixed a bug where dark areas could on occasion appear when HDR and Lumasharpen where both activated at the same time. -The alpha channel is now cleared before outputting the image to prevent it messing with screenshots converted to png. -The SweetFX settings file now include a description field to help keep of which version the settings are for. -Improved the Vignette shader to allow you to create oval shaped vignettes. -Curves_formula 2 is now the default Curves formula. -Includes some notes on how you can make custom shaders
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email