Assassin’s Creed Valhalla and Watch Dogs Legion are the first Ubisoft games that will hit both cross-gen and next-gen platforms. Ubisoft has been advertising AC:V as a 4K/60fps and WD:L as a 4K/30fps for next-gen consoles. However, it appears that these two games won’t run in native 4K on these consoles.
According to Beyond3D, Watch Dogs Legion runs with a dynamic resolution on the Xbox Series X. The game can run with a minimum of 1440p, though there are some scenes in which the game can hit native 4K. Or at least that’s what the first resolution analysis shows (from a Watch Dogs Legion Xbox Series X gameplay footage).
Similarly, Ubisoft has confirmed that Assassin’s Creed Valhalla will run in upscaled 4K/60fps on the PS5. Ubisoft’s PR representative told Dualshockers that Assassin’s Creed Valhalla runs at 4K at 60 fps on PS5 (upscaled 4K). Ubisoft has not specified the internal resolution that the game will be using.
Given the similarities between PS5 and Xbox Series X, we can assume that both of these games will run at upscaled 4K on both next-gen consoles. Do also note that we don’t know the graphics settings that these games will be using on next-gen consoles.
What this basically means is that the only platform that can run these games in native 4K is the PC. And, to be honest, this does not really surprise us. As we’ve already reported, Watch Dogs Legion is quite demanding in native 4K. In 4K/Ultra with Ray Tracing Medium, our RTX2080Ti cannot even come hit 30fps. And, to be honest, we don’t mind a re-construction technique that can come close to a native resolution. Just look at how awesome DLSS 2.0 is in most games.
The only reason we are bringing this is because a lot of gamers falsely believe that PS5 and Xbox Series X will run these two games in native 4K. According to early reports, they won’t. So yeah, there isn’t any secret sauce that will allow PS5 and Xbox Series X to magically run these games better than high-end PC GPUs.
Be also sure to read our PC Performance Analysis for Watch Dogs: Legion in case you haven’t read it yet.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”