We assume we are not the only ones believing that DLC is the cancer of gaming and should be eradicated as soon as possible. You see, back in the days developers provided users with modding tools to create their own content and share it with other players. But since the introduction of this DLC crap, we’ve been getting unimpressive and cash-in additional contents, with some of them being cut from the actual games. And it seems that Ubisoft will be investing on this whole DLC thing as they have dedicated a whole dev team to it.
A message from Ubisoft to US retailer Gamestop read:
“We are currently in the process of creating a complementary development team that will begin working on post-launch episodic content to continue the Game of the Year experience that Assassin’s Creed 3 will undoubtedly deliver.”
In addition, Assassin’s Creed 3 will be getting a Season Pass:
“We know you’re familiar with the ‘Season Pass’ concept and beginning shortly, we’ll start to take pre-orders of our very own. We’d love your continued assistance in informing pre-order customers that a better value is available for those who pre-order Assassin’s Creed with the ‘Season Pass’.”
Assassin’s Creed 3’s Season Pass will give players full access to all additional DLC upon release, including an exclusive discount on all upcoming digital content, additional single-player missions and additional multiplayer packages.
In other words, milking the golden cow as much as possible. Way to go Ubisoft!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."