Bandai Namco and FromSoftware have revealed the official PC system requirements for Armored Core 6: Fires of Rubicon. These PC specs also confirm the game’s Ray Tracing, which will be only available in the garage. In other words, Armored Core 6 won’t have any Ray Tracing effects during gameplay.
According to these PC requirements for Armored Core 6, PC gamers will at least need an Intel Core i7-4790K, Intel Core i5-8400, AMD Ryzen 7 1800X or AMD Ryzen 5 2600. FromSoftware has listed the NVIDIA GeForce GTX 1650 and the AMD Radeon RX 480 as the minimum required GPUs. Additionally, the game will require 60GB of free hard-disk space.
FromSoftware recommends an Intel Core i7-7700, Intel Core i5-10400, AMD Ryzen 7 2700X or AMD Ryzen 5 3600 with 12GB of RAM. The team also recommends using an NVIDIA GeForce GTX 1060, AMD Radeon RX 590 or Intel Arc A750.
Unfortunately, though, the developers have not detailed the resolution, graphics settings and framerates that these PC specs target.
Bandai Namco will release Armored Core 6: Fires of Rubicon on August 25th. The Steam version will be playable from 7:00 AM. The publisher has not provided us with a review code, so don’t expect a day-1 PC Performance Analysis. However, we’ve already pre-ordered it so we’ll be sure to share our initial tech impressions.
Lastly, we should note that the PC version will have support for 120fps. This will be the first FromSoftware that officially supports framerates higher than 60fps on PC. Furthermore, the game will be using the Arxan Easy Anti-Cheat DRM, and there is currently no word on whether it will also use Denuvo.
Enjoy and stay tuned for more!
Armored Core 6 PC Requirements

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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The specs seems reasonable
yeah, basically graphics will suck then:)
Thankfully the best games are good despite graphics, you’re free to play the dozens of UE4/5 tech demo’s that require a RTX 4090 though.
Good graphics never hurt a good game.
Good gameplay is ALWAYS higher on an importance list than pretty visuals. If there’s something to cut due to financial constraints, it’s the visuals first and foremost, IMO.
so much downvote but its true, this game has low requirements because it looks last gen.
I don’t think it’ll have denuvo. Namco seems to be coming back on track recently.
how do you do a minimum of 1650 with recommended of 1060, like wtf they smoking?
“ratracing applies only in the garage”
LMAO, then whats the point?
A 1650 is significantly slower than a 1060.
GTX 1060 is at best 30% faster. If you get 60 FPS on a 1060, you get 46 on 1650.
yes its the 1660 that is slightly better.
I don’t get it, 1650>1060, these Nvdia nerds suck at math.
GTX 2070 made me chuckle a little.
These japanese console boys.
Really happy about this!! So excited to play it. The gameplay trailer looked so amazing!!
Ah yes, just like Elden Ring demanded DX12 Feature Level 12_0 and people made it work on DX12 Feature Level 11_0 just fine, lol.
I am not sure how I feel about this game. Looks sorta interesting but I will probably wait for a sale.
Lol, FromSoft haters are hilarious.