Anthem will not support DLSS on launch day, may receive real-time ray tracing RTX support

Earlier this month, NVIDIA and BioWare announced that Anthem will support DLSS (Deep Learning Super Sampling). However, it appears that this feature will be added via a post-launch patch and will not be available on launch day.

In a recent interview with WCCFTech, BioWare confirmed that DLSS will not be available at launch day. BioWare may also look into implementing real-time ray tracing effects in the future, though it currently doesn’t have anything to announce right now.

“DLSS will be available shortly after launch. It’s possible that ray tracing could be added later, but we don’t currently have anything to announce in that space.”

Anthem appears to be a really demanding, yet beautiful, game from its VIP demo that came out a couple of days ago. Our RTX2080Ti was used to its fullest in 4K and was unable to offer a constant 60fps experience at both 4K/Ultra and 4K/High while free roaming and fighting enemies. As such, DLSS will be really helpful to everyone that wants to run the game in higher resolutions than 1440p.

Anthem is currently scheduled for a February 22nd release.

Kudos to our reader Metal Messiah for bringing this to our attention!

23 thoughts on “Anthem will not support DLSS on launch day, may receive real-time ray tracing RTX support”

  1. Bummer it’s not on release day. I can’t wait to see for myself if DLSS actually does something for me (2080ftw3 hybrid). That’s if my gpu doesn’t die before this game releases…

    1. Yeah I am a little worried about that, Geez do they run hot.
      I just got a 2080Ti ROG Strix Advanced to finally replace old 980Ti sli setup, Just about fry an egg on the backplate!
      First time having aftermarket card cooling and will be the last, Back to blower style for me. Stupid pumping all this heat into case which is now causing my AIO pump to ramp up and make crackling/rattle noises.

      P.S. Did you get any free games with your card, I sent off my serial number and receipt, Still nothing!

    2. My first 2080 had micro chips. Died in 4 days. Got a refund and my 2080ftw3 hybrid is coming in soon, i’ll know once i’ll get it with gpuz. From Hardocp reports, it appears samsungs ics are also doing that over time. Hmmmm.

      1. Got home from work turned on pc, Vertical line on screen today.
        Comes and goes, I wouldn’t be surprised if this is the start of my 2080ti dying!
        If it is I’ll get a refund and skip this 20 series.

  2. From a development standpoint, it seems strange to me to create a game that cannot run at 4K/60 on what is right now the most powerful GPU on the third rock from the sun. C’mon folks.

  3. “Anthem is currently scheduled for a February 22nd release.”

    At this rate, they may wanna consider making that a February 22, 2020 release date. This thing reeks of fail already, and I’m not just talking about the EA stigma either.

    Gotta love the gaas garbage too, where the game you buy today, is guaranteed to not be the game you play next week, or the month after, or the year after that. Who buys this garbage? Who……….?

    Did you really like the game as it was first advertised to you? That’s nice, because it won’t be around for long, once sales plateau, and they kick in all the insidious money gouging schemes.

    You have to have bonafide s**t for brains, for dumping money in to these scams, and that’s precisely what they are. Scams.

    1. By February 2020, they’ll rush a buggy POS known as Anthem 2 out as EA kills the servers for this game. That…or they’ll add Bioware to their murder victim list, which would be my preference.

  4. BioWare may also look into implementing real-time ray tracing effects in
    the future, though it currently doesn’t have anything to announce right
    now.

    Another game that is going to have raytracing “in the future” but likely never will. Not that I really want an online only game with pay to win mechanics.

  5. you are obsessed with ray tracing and dlss

    you need help John

    wait for a couple of years with the next generation console for their adaptation we already know it is too early and ray tracing hasn’t had a game since launch that implement it right

  6. I’m ok with waiting for DLSS support for my RTX. As for ray tracing at least its on the cards unlike Warframe which will be suck using screen space reflections for indefinitely.

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