Yesterday, we informed you about the missing DX12 features of NVIDIA’s Maxwell. A lot of people criticized the green team, however it appears that there is more to this story than meets the eye. After all, AMD’s Robert Hallock revealed that FuryX is also missing a number of DX12 features.
Robert responded to a Reddit thread regarding the DX12 features that are missing from NVIDIA’s graphics cards, and claimed that there is no such thing as “full support” for DX12 on the market today. And yes, that also includes AMD’s graphics cards.
“I think gamers are learning an important lesson: there’s no such thing as “full support” for DX12 on the market today.” said Robert and continued:
“There have been many attempts to distract people from this truth through campaigns that deliberately conflate feature levels, individual untiered features and the definition of “support.” This has been confusing, and caused so much unnecessary heartache and rumor-mongering.
Here is the unvarnished truth: Every graphics architecture has unique features, and no one architecture has them all. Some of those unique features are more powerful than others.
Yes, we’re extremely pleased that people are finally beginning to see the game of chess we’ve been playing with the interrelationship of GCN, Mantle, DX12, Vulkan and LiquidVR.”
When a fan asked afterwards what are the aspects of DX12 that the FuryX is missing, Robert replied and listed them.
“Raster Ordered Views and Conservative Raster. Thankfully, the techniques that these enable (like global illumination) can already be done in other ways at high framerates (see: DiRT Showdown).”
In short, there is currently no graphics card with full DX12 support, and that feels really weird as some games may favor NVIDIA’s cards while others may favor AMD’s cards.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”