Amazon Game Studios cancels its team battle sport game that would be using its Lumberyard Engine, Breakaway

Amazon Game Studios has announced that it has cancelled the development of its team battle sports game that would be the first one using its Lumberyard Engine, Breakaway. The team claimed that it was unable to achieve the breakthrough that made the game what it hoped it could be, and such as it has decided to focus on new ideas.

As Amazon Game Studios announced:

“We have worked to implement community feedback and iterate on Breakaway’s core gameplay. While we have developed many ideas and made a lot of progress, we are also setting a very high bar for ourselves. In spite of our efforts, we didn’t achieve the breakthrough that made the game what we all hoped it could be. After a lot of soul searching, the team decided to focus on new ideas. As a result, Breakaway is no longer in active development.”

Breakaway was meant to be a team battle sport where two squads of four collide in intense competition and its alpha phase has started. In it, players would pass, shoot, and fight in a fantasy battle arena where skillful plays and well-timed attacks were rewarded. Players could choose from a rooster of powerful warriors, play to the cheering crowd and gain recognition with signature dunks, epic saves, and game-changing buildables that would allow them to control the arena.

Players would be able to customize not only the look of their warrior, but also their weapons, taunts, and signature scoring moves such as dunks. The game would also be friendly to streamers and would feature a Spectator Mode, a Broadcaster Match Builde, Metastream functionalities, and Broadcast Spotlight.

4 thoughts on “Amazon Game Studios cancels its team battle sport game that would be using its Lumberyard Engine, Breakaway”

  1. “The team claimed that it was unable to achieve the breakthrough that made the game what it hoped it could be”

    In other words, it’s now time to sit back, take a gander at what kind of popularity the competition is raking in and simply copy all their ideas and call it a day.

    You wanted to make a “team game”, a game type which has already existed for a long, long time, and it wasn’t what “you” wanted. So now it’s not the next FN BR, you’re just going to sit back and create some mish mash of a game that rips from multiple titles, while making it F2P.

    Anyone who thinks Amazon are going to be a creme of the crop dev/publisher that won’t copy and won’t stoop to being cheap as chips with ideas and how they’ll sell you the game, must be loaded up on all kinds of drugs.

    1. Exactly my thoughts. This game felt like a soulless shell made just to cash on the hype of hero shooters. I expect nothing more from their next production.

Leave a Reply

Your email address will not be published. Required fields are marked *