Good news for PC gamers as Bethesda and Gearbox have released patches for Aliens: Colonial Marines and Dishonored. According to their changelogs, the Aliens: Colonial Marines patch adds the ability to turn off the annoying film grain filter, while the Dishonored patch comes with a lot of bug fixes for both the base game and the Dunwall City Trials. We should note that Dishonored’s update is also available for consoles. Both of these updates will be auto-downloaded next time you start the Steam client.
Aliens: Colonial Marines Update Changelog:
• Added toggle for film grain filter.
• Increased security to address cheats and exploits.
Dishonored Update Changelog (for all platforms)
•Adds support for Dishonored’s upcoming add-on, The Knife of Dunwall.
Bug Fixes (Dunwall City Trials)
•Fixes a bug in Back Alley Brawl challenge where live grenade remains in player’s hand when restarting match.
•Fixes a rare bug in Back Alley Brawl challenge where restarting match while cooking grenade causes disabled left hand.
•Fixes a rare bug in Back Alley Brawl challenge where you can fall down into The Void.
•Fixes a rare bug in Back Alley Brawl challenge where being killed by player killed by Warfare Overseers will restart challenge with lowered health.
•Fixes a bug in both the Back Alley Brawl and Bend Time Massacre challenges where a Headshot bonus is not awarded if an NPC dies after Bend Time II effects end.
•Fixes a bug in Bend Time Massacre challenge where Explosive Pistol does not count as an explosive kill.
•Fixes a bug in Bend Time Massacre challenge where achieving the Power Combo bonus using Blink is awarding 2 kills.
•Fixes a rare bug in Bend Time Massacre challenge where you are unable to possess Nobles after firing gun through glass.
•Fixes a rare bug in Bend Time Massacre challenge where restarting as the Bend Time effect ends causes the round to complete with zero score and a black screen.
•Fixes a rare bug where you can inadvertently receive the Time Management achievement/trophy after failing to get the bonus.
•Fixes a rare crash in Bend Time Massacre challenge during Waiting For Effects sequence.
•Fixes a bug in Oil Drop challenge where aim assist does not work on PC.
•Fixes a bug where file integrity check requires a game restart at Dunwall City Trials first boot on PC.
•Fixes a bug in Thief (Expert) challenge where key inventory is not reset when restarting from completion.
•Fixes a bug on PC where game displays keyboard and controller art together.
•Fixes a rare bug in Kill Chain challenge where countdown timer will stop after killing some enemies.
Bug Fixes (Dishonored)
•Fixes a bug on where you receive a kill in Player/Mission stats if sliding into Slackjaw after freeing him.
•Fixes a bug where City Watch does not leave attack posture when rewiring an arc pylon.
•Fixes a bug in Overseer Backyard where player could get stuck on chain.
•Fixes a collision issue when Corvo drowns.
•Fixes a bug where navigation in Piero’s shop was difficult when only one weapon upgrade remains.
•Fixes a bug in Overseer mission where loading autosave created after actioning poison causes Campbell & Curnow to run.
•Fixes Player/Mission Stats bugs.
•Fixes a bug in Lighthouse where patrols are broken and there’s no sound after reloading a savegame in low chaos.
•Fixes a bug where Specter Achievement does not activate upon completing requirements in Brothel.
•Fixes a UI bug where turning off Health/Mana gauge show gauges when powers are used via hotkey.
•Fixes a rare crash when signing out of your profile (Xbox 360)
•Fixes a rare bug where installation in Czech doesn’t work if the previous language was Polish (Playstation 3)
•Fixes a rare crash when rewiring a Watch Tower and taking a possessed rat into line of fire (PlayStation 3)
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."