Focus Home Interactive has announced that A Plague Tale: Requiem will release on October 18th. In addition, NVIDIA revealed that the game will support Ray Tracing effects, as well as its own upscaling technique, DLSS.
A Plague Tale: Requiem is the direct sequel to A Plague Tale: Innocence. The game will follow Amicia and her brother Hugo on a perilous new quest, doing whatever it takes to survive a brutal, uncaring world.
According to its description, players will discover the cost of saving those they love in a desperate struggle for survival. Players will be able to strike from the shadows or unleash hell, overcoming foes and challenges with a variety of crafted tools and supernatural powers.
Lastly, here is a brand new video, showcasing 12 minutes of new gameplay footage.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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It seems silly for FHI to release A Plague Tale: Requiem in an already oversaturated, dominated by much bigger titles, in Tech-tober through December. It seems like July – Tech-tember should have been FHI *comfortable* target release date.
That being said, ray-tracing will not influence gamers to ignore Requiem’s awful frame-pacing issues, its dumb NPCs, its repetitious NPCs’ awful animation, its W4hman girlpower BS ? (@ 9:43 — I mean… seriously?! GTFOH!) poor facial animations/textures and how poorly the protagonist interacts with objects and the environment.
Then you go develope and make the game or dont buy it.
The studio for all intents and purposes is AA, even if the visual quality wouldn’t make you think of it as such.
Ooook
LETS GET IT!! saw the extended gameplay today. Cant wait to play it on xbox game pass!
I don’t get why they would announce the date now, so discretely. I mean, 2 weeks ago they had a great spot in the biggest video game event of the year and they NOW announce the date ? Through a press release and another trailer when the hype simmered down ?
Why not give us a date during the event and if you have to push it back, THEN tell us through a press release and a new trailer. Not the other way around jfc
It’s not ray tracing if it’s not from ReShadeR
Brilliant, thank you for letting us know, John.
I hope the gameplay matches the quality level of the graphics this time around.