Modder ‘drugod’ has released the final version of Bloom, a crossover mod between Doom and Blood. This mod is compatible with most Doom wads (doom.wad, doom2.wad, plutonia.wad and tnt.wad), and the modder suggests using Gzdoom 4.6 or above.
Going into more details, Bloom features more than 30 enemies from Blood and Doom. Moreover, it adds more than 22 new hybrid monsters. The mod also features 20 weapons and “guns of kimbo powerup!“.
As you’d expect, Bloom brings to the Doom engine all of the environments and assets from the original Blood game. It also adds textures from Blood (as well as some new ones). It also adds a new episode that features 8 maps. Lastly, Bloom adds traps and random events in the original/classic maps.
You can download Bloom from here. Below you can also find a trailer for it.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”