Quake 4 Hidef 3.3 Mod-1

Quake 4 Hi Def V3.3 is now available for download

Modder ‘y2keeth’ has released Version 3.3 of his Hi-Def graphical overhaul mod for Quake 4. This new version improves the quality of numerous textures and 3D models, brings full shadows map files, and improves the sikk phong shading.

In order to showcase Version 3.3 of the Quake 4 Hi-Def Project, the modder shared the following video and screenshots. These should give you an idea of what you can expect from this graphics overhaul mod.

Quake 4 Hi Def V3.3 is 14GB in size and you can download it from here.

Before closing, I should note that y2keeth is also the man behind Doom 3 BFG: Hi-Def Mod and Prey “HD Remaster”. Thus, we also suggest downloading these mods for these games.

Enjoy!

Quake 4 Hidef 3.3 Mod-1Quake 4 Hidef 3.3 Mod-2 Quake 4 Hidef 3.3 Mod-3Quake 4 Hidef 3.3 Mod-4

21 thoughts on “Quake 4 Hi Def V3.3 is now available for download”

          1. That’s not true… The aliasing would be easier to see with larger pixels, but deferred rendering always has considerably more aliasing than forward rendering.

            That video looked like deferred rendering and not forward rendering with the amount of aliasing.

    1. if you must know I have had multiple strokes which effected my left side badly my left hand is almost useless also wasn’t trying to show off my playing skills just the graphics

      1. Not going to comment on your health issues since I cannot verify. However, I can say that as far as your attempt to show off graphics go, that was also bad. Not only because of the horrible aliasing, but also because of 1080p video, which on YouTube looks pixelated. You’d want to use at least 1440p video because that forces VP9 codec which is vastly superior. Also, you didn’t really focus on any specific aspect of the mod. If the mod is all about graphics, then show us graphics. In detail. Focus on the textures, lighting, models, animations, i.e. the things your mod improves. Showing regular gameplay is pointless and in this case even counterproductive, because with the bad video quality and constant movement I can hardly tell what was changed.

  1. A side by side comparison with vanilla would be welcome. I played this game some years ago with AI enhanced textures, should be good to compare to that mod as well.

  2. I just finished my first playthrough of the game the other day using the vanilla graphics (only used Quake 4 Tweaker for higher resolution & frame rate), too bad. Oh well, the vanilla graphics still look decent outside of the brown outdoor areas.

  3. Excellent mod Shawn Keeth. I use all of your Hi Def mods. You’re keeping the classics alive. I sincerely appreciate that. Thank you.

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