Red Dead Redemption 2 screenshots 3

AMD FSR 2.0 Mod released for Red Dead Redemption 2

RealIndica has shared a new mod that adds support for AMD’s FSR 2.0 in Red Dead Redemption 2. As you may have guessed, this AMD FSR 2.0 is based on the Cyberpunk 2077 FSR 2.0 Mod we shared a while back.

Similarly to the Dying Light 2 FSR 2.0 Mod, this mod replaces DLSS with FSR 2.0. As such, those that do not own an RTX GPU can now take advantage of AMD’s latest upscaling tech.

As the mod’s description reads:

“Based on PotatoOfDoom’s Cyberpunk 2077 FSR2.0 mod, this mod brings AMD’s FideltyFX Super Resolution 2.0 to Red Dead Redemption 2; replacing its DLSS implementation. With similar-to-dlss performance gains and improved visual fidelity, this mod is perfect if you struggle to run Red Dead Redemption 2 at your native resolution on a non-RTX graphics card.”

You can download the mod from here. Do also note that since this is an unofficial FSR 2.0 Mod, there might be some bugs and glitches.

Speaking of Red Dead Redemption 2, we also suggest taking a look at the following mods. There is a mod that adds “The Matrix” bullet time effect, and there is an AI-enhanced HD Texture Pack for all weapons. Furthermore, there is a mod that adds 13 lore-friendly Mexico map expansions. Another cool mod is this one that enables dismemberment for all pedestrians. Additionally, you can find a mod that restores unused beta models & NPCs and another mod that overhauls its law system.

Have fun!

14 thoughts on “AMD FSR 2.0 Mod released for Red Dead Redemption 2”

  1. Hi John! Thanks for the news! Let us know if you hear something about Guardians of the Galaxy F.S.R. 2.0! My old but gold Gtx 1060 3gb can only keep up using F.S.R. : D

    1. this. I was also looking forward for FRS 2.0 mods for other heavy games. my GTX960 finally can play GOW with decent visual and speed.

    2. That one was released as well. Or someone just drag and dropped the Dying Light 2 one and it worked

    3. I can play GOTG at 1800p with 30fps lock on my OC’ed GTX 1080 but I cant get locked 60fps even at 1080p no matter what settings I will use (frequent dips into low 50 fps). I guess my old 3770K is to blame but I wonder if people are able to run this game with locked 60fps on modern CPUs because maybe its also optimization issue.

      1. I think as long as this cross gen period takes we will still be able to
        play games in a decent way even with old but gold hardware!

        I’m in the same situation with my 4790k! I guess time will catch up eventually! They had a good run!

  2. You may want to make a note that the quality of FSR 2.0 implemented in these mods is not as good as if it were a native implementation, and isn’t as good as DLSS 2.x would be for those with an RTX GPU. The guy who made the original mod for Cyberpunk hadn’t even implemented all of the FSR 2.0 features that he could have when he released it, so it still needs some work.

    Still pretty cool that anyone was able to do this at all.

  3. It’s a shame moders are making more efforts to improve games than developers themselves. It’s not like rockstar is poor, so I bet they could easily hire few people to continue working on their old games. Moders even fixed GTA4 performance issues by using vulkan renderer and rockstar still dont want to implement it officialy.

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