Where Is The Performance Analysis For Dead Rising 3?

These past days we’ve been getting a lot of emails and messages from you, asking us whether we’ll be doing a performance analysis for Dead Rising 3. Therefore, we decided to let you know what the current situation is, and when you can expect one for it.

The short answer is that our analysis has been delayed because Capcom has not sent us yet our review code. Not only that, but Nvidia has not released any SLI profile for this game yet. And since the game has performance issues even on high-end rigs, we decided to delay it until either Capcom sends us a code or Nvidia releases a new driver for this game.

Obviously, if Nvidia releases a new driver for Dead Rising 3 that enables SLI before we receive our review code, we’ll purchase Dead Rising 3 and share our article with you ASAP.

For the time being, our article is being delayed. Not only that, but we strongly suggest holding your horses (in case you were interested in it) as Dead Rising 3 is currently as unoptimized as Watch_Dogs (some may say that it’s even worse than that). And that says a lot.

Apologies to everyone who was looking forward to our article (though the current verdict is ‘avoid it if you don’t own a high-end GPU unless you enjoy gaming at 30fps’).

Stay tuned for more!

40 thoughts on “Where Is The Performance Analysis For Dead Rising 3?”

  1. I have this game and I don’t really think it’s all that un-optimized. People scream for a next gen game and here s one. It just takes a beefy rig to run it. I haven’t had any crashing issues but I have had issues with saving the game.

    Said it before and I’ll say it again. Game has high requirements = people scream its unoptimized. Game runs smooth = people say it’s low res and looks like crap. Can never satisfy gamers

    1. Optimized is a game like FC3 that I can currently run on a humble 750ti @ 1080p/ 55fps average with an old Phenom II 965. A game like DR3 that happens to look like something from 2006 but with many ugly lowpoly npcs on screen at below 60fps on high end cards is obviously unoptimized.

      1. Thanks for proving my point. Your card is barely better than the minimum requirements (let alone the recommended requirements) and you’re claiming poor optimization.

        You need to upgrade if you’re going to make the claims you’re making. Or if you’re going by other internet comments then ignore them. This game looks very good.

        btw – im a 4670K with a GTX 680

        1. But I’m not playing DR3 my friend. I just said that a budget machine like mine can run a beautiful game like FC3 on high, while high end machines can’t run the ugly looking DR3. Simple reading comprehension.

    2. xbox one version runs dead rising 3 only @720p (and even at that resolution, there are huge fps dips 14 fps). Compared to that Dead Rising 3 on PC is better experience, even @ 30 fps (30fps is still playable on gamepad). At least there is no stuttering compared to Watch Dogs, and game itself is fun to play :).

      Nv just need to release new drives, because now r9 280GTX is more than 20 fps faster compared to 770GTX (it performes like 780ti in this game, very strange).

  2. Great! Certainly some people are saying it is worse than Watch Dogs as it is now…
    I’m waiting for your analysis! Capcom did release a big patch for PC. even though it didn’t fix major problems!!

    1. That was the 1.4gb patch, all it did was add in the files that were missing for some gamers, as they had bought the key somewhere else, and that retail copy was botched.

      It definitely helped those who couldn’t start the game because of that. Others though, are still waiting I am afraid.

  3. Dsogaming. I really enjoy this page. Im always checking the news here and talking with members.
    But please dont miss lead people about an untested game. I got the game on release date and my rig is not godlike. I have an i7 920 4.1 ghz and sli 780 sc. After uncapping the framerate the game is running so smoth. ( cant stand 30 fps. So i dindt test it). It has plenty of settings to play with and im really enjoying it.
    The game can get old real quick but that is another story.
    Plus you can read my comments. I always give the middle finger to shitty ports.
    Last if you guys want to review it i can give to you for a day my steam account so you check yourself
    See you around people

    1. It’s dropping into the 30s on a Titan and there is no SLI support so it’s a bullsh*t port no matter how you look at it and no single card can keep 60fps.

      1. You dont have a titan. And you dont have word here. You were the guy telling everyone how awesome watch dogs was. And how well it runs.

        1. ANd you don’t have a clue, it’s simple. Total Biscuit has Titian SLI, he can’t keep 60fps and uses only one, so go and watch his WTF is Dead Rising 3 video. Watch Dogs is smooth on medium textures, even Titans were stuttering because the high/ultra texture are badly optimised, no amount of VRAM will make the game run smooth.

          See, simple to explain if you put some thought into it after testing and see what other people say.

        2. he don’t but they are tons of performance videos out there, this game run bad even on GODLIKE machines, maybe the port is not the problem, maybe the game’s engine is messed up

          1. i like physx (i actually am a physx wh**e) 😀 so i can’t go anywhere until nvidia release it’s code for amd. i don’t buy graphic card or any other computer parts unless they are some really huge leap happens, like 80% or more raw power in every parts. which happens every two to three years

          2. I know what you mean but the R9 280 is such a good deal, it’s time to try the reds again, i’ll let you know how it goes. 🙂

      2. No single card can handle that game ? Maybe not geforce, but what’s about radeon ? On “gamegpu” site 290X scores 63 min and 84 average in dead rising 3, 280X 55 min and 76 average, while 770GTX only 37 min 53 fps average, even titan score doesnt look impresive compared to 280X, not to mention 290X. It looks like Nv needs to work on optimising their drivers in this game, but even now I’m enjoying this game on Nv card. Yesterday game was patched and my mininal fps is 43 now (average is higher). After locking this game @30 fps I have no problems, and didnt see fps dip below that, and game can be played on gamepad without any problems @ only 30 fps. Compared to W_D game itself is very fun, and there’s no stuttering on my PC. When Nv will release new drivers, this game will run much better

        1. No single card can keep 60fps, that’s what I said.

          “We tested Dead Rising 3 on a PC running a Core i5 3570K quad-core processor overclocked to 4.5GHz, running in concert with a high-end GeForce GTX 780, and found that the game could not sustain 60fps”

  4. The game is seriously unoptimized. Even on the lowest settings I sometimes dip below 30 fps on a 3570k and 770. Total Biscuit did a video about the performance and he was getting the same annoying frame drops.

    1. The game is definitely really fun. Freaking love the Zhi fight, how nick headlocks him and beats the shit out of him. Oh and the combos are genuinely cool!

  5. what i do not like about this game is the color palette, is too dark grey, the other games were colorful and vibrant, i don’t like this change. Plus, yes, it does get repetitive really quick.

  6. So far the game runs fine iv had no problems at all apart from the game being complete dog shit. Im up to this biker gang boss and cant be bothered to play it any more.

  7. Oh if you game on a laptop, try not to buy it at the moment, because it doesn’t run for optimus nvidia users at all. Wait for a patch. There is a tricky way to get it to work, but not worth the hassle, game when works though definitely runs pretty good, except for botched cutscenes.

  8. Wow from 60 Ultra we got into 30 FPS Ultra lol and not just Dead Rising recent games had a bad PC port(extremly bad)………now we must have a revolution against consoles ASAP!
    PS: And they try to insert or force us to belive the extreme performance of 4k (lol 25-35 TITAN-Z/R9 295X2 FPS) let along with G-SYNC(great for games bad optimized as AC IV lel) and FREE-SYNC(great for the new “Mantle” games that will run below 60 FPS lmao) and thats because of one thing the dev/kit team i mean the true dev kit PC are long gone and dead and they don’t give a f*** about PC platform anymore!
    The truth hurts ?
    Yes it does 🙁
    Sony=$
    Xbone=$
    PC= We don’t give a crap

  9. It is actually not so bad port, thing is.. it wasn’t even meant for PC and it was made for 720p and 30fps on X1 only , then Crapcom decided it needs more cash and ported that same version on PC. If the game was to run smoothly @60fps with mid-high end single cards on PC, they would have to rewrite the whole damn code almost.. and they didn’t like that and ported X1 version without any big efforts just for quick cash-in.. that’s it

  10. I enjoyed this game for about 2 hours, but then it got real repetitive, but it looks good when hundreds of Zombies attack.

  11. Shameful port, hope they get SLI and CF sorted out. It really depends on where they tested it because TB with his Titan was no where near able to keep 60fps and in the 40s(30s sometimes) a lot in his video so not sure how that benchmark got 73fps average.

        1. if it dip to 40 fps its rare in that video (I only noticed this during cutscene). It stays mostly around 60-80 fps, and these numbers looks similar to GAMEGPU benchmark. Not bad for unoptimised game that was made only for 30fps. Compare that to xbox one 14 fps dips during gameplay, and only 720p 🙁

          Too bad that game runs good only on AMD cards :(. On 680GTX my fps is only 44-55 so I had to cap my fps at only 30 😛 (I hope it will run similar to 280X after driver optimisation).

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