Untold Games has released a new video feature that details the real world science that has been used in the creation of the high concept storyline for Loading Human, the virtual reality adventure game powered by groundbreaking controls and set in a thrilling sci-fi world. Loading Human will be powered by Unreal Engine 4, and will support Oculus Rift on the PC and Project Morpheus on PS4. Enjoy! Continue reading Loading Human – “Behind the Story, Another Story” Video
Category Archives: Video-News
Watch_Dogs Recreated In Grand Theft Auto IV
Our reader ‘Jonathan Gustafsson’ has informed us about a new mod for GTA IV that brings the world of Watch_Dogs in Rockstar’s open world title. It’s really amazing what modders nobeus (the one responsible for Aiden Pierce’s model) and ‘Rinepim’ have achieved. And while the visuals are not up to those found in Watch_Dogs, it’s really cool to invade and cause chaos in Liberty City with just your phone. Enjoy! Continue reading Watch_Dogs Recreated In Grand Theft Auto IV
GRID: Autosport – Here Are 30 Minutes Of Gameplay Footage From The Career Mode
YouTube’s member ‘Robert Cram’ has posted a video, showing the opening 30 minutes of GRID: Autosport. Robert used an i5 3570K processor with 8Gb RAM and an HD7970 graphics card for capturing this new footage. GRID: Autosport is currently planned for a June 27th release and will sport 4K textures on the PC. Enjoy and kudos to our reader ‘Stevanvel’ for informing us! Continue reading GRID: Autosport – Here Are 30 Minutes Of Gameplay Footage From The Career Mode
Speedrunner Finishes “Dark Souls 2” In 22 Minutes
Speedrunner ‘Distortion2’ has posted a video, showing Dark Souls 2 being completed in almost exactly 22 minutes. Naturally, Distortion2 has used various glitches to progress, making this video really cool. Perhaps it’s just me but I do love when speedrunners use glitches to complete the game as quickly as possible. Enjoy! Continue reading Speedrunner Finishes “Dark Souls 2” In 22 Minutes
Loading Human – New Video Introduces UNICS, Features New Gameplay Footage
Untold Games has released a new video that explains its proprietary VR gaming interface, UNICS (Untold Natural Interaction & Communication System), which is being developed for Loading Human, the virtual reality adventure game powered by groundbreaking controls and set in a thrilling sci-fi world. Continue reading Loading Human – New Video Introduces UNICS, Features New Gameplay Footage
Here Is Your First Look At Unreal Tournament’s Deathmatch
Epic Games has released the first prototype trailer for Unreal Tournament, showing off the game’s Deathmatch mode. As said, this is a prototype trailer, meaning that there is nothing on screen to wow you. Still, this trailer shows that the game’s development is progressing. Unreal Tournament will be a free game and I seriously hope that it will feature both double-jumps and wall-jumps. Enjoy! Continue reading Here Is Your First Look At Unreal Tournament’s Deathmatch
Enemy Front – Story Trailer Revealed
Namco Bandai has released the story trailer for its upcoming CRYENGINE-powered shooter, Enemy Front. This all-new video showcases the compelling story of war correspondent Robert Hawkins as he fights hand-in-hand with resistance fighters opposing the Nazi juggernaut in France, Germany, Norway and the Warsaw Uprising in Poland. Enjoy! Continue reading Enemy Front – Story Trailer Revealed
Borderlands: The Pre Sequel – 15 Minutes Developer Walkthrough
2K Games and Gearbox have released a developer walkthrough for Borderlands: The Pre Sequel, featuring 15 minutes of gameplay footage. Borderlands: The Pre-Sequel tells the story of how Jack came to become the villain of Borderlands 2. The game is currently planned for a Fall release on PC, X360 and PS3. Enjoy! Continue reading Borderlands: The Pre Sequel – 15 Minutes Developer Walkthrough
Watch_Dogs – Final Retail Build Versus E3 2012 Build – Full Demarco Mission
YouTube’s member ‘Cartelstrims369’ has created an amazing comparison between the Demarco side-mission of the E3 2012 build and the final build. This video shows some additional features that have been removed from the final version of the game. The E3 2012 build featured smoke effects comparable to Nvidia’s PhysX GPU-accelerated smoke effects that were present in Batman: Arkham series. Well, this gorgeous effect has been completely removed. Not only that, but the interior of Demarco’s club lacks shadows, as well as mist and and smoke effects. It’s also obvious from this comparison that the lighting system has been downgraded as everything feels so ‘unnatural’ compared to the E3 2012 build. Moreover, the bloom effects during slow-motion have been removed. Enjoy! Continue reading Watch_Dogs – Final Retail Build Versus E3 2012 Build – Full Demarco Mission
World of Warships Gets First Developer Diary
Wargaming today released the first installment from a series of developer diaries for World of Warships, taking an extensive look at the unique features of naval warfare, the huge fleet of combat vessels and their classes. Continue reading World of Warships Gets First Developer Diary