Posts by John Papadopoulos:
Weekly Top 10 PC Charts; UK PC Retail and Steam Digital Charts [October 3rd – 8th]; RAGE dominates both charts
Posted on: 10 Oct 2011
Great news for iD Software as RAGE has managed to sit on the first place of both the digital and the retail sales. The Sims 3 remained at the second place, whereas Fifa 12 lost two places. Still, it’s nice to see a sports title at the Top 5 and should prove to EA Sports that PC … Continue reading Weekly Top 10 PC Charts; UK PC Retail and Steam Digital Charts [October 3rd – 8th]; RAGE dominates both charts
Overgrowth Alpha 152 Changes
Posted on: 10 Oct 2011
Wolfire Games released a new video in which David Rosen, the company’s main programmer, is showcasing some changes that have been made to the game’s latest alpha version. David worked on some stealth mechanics and added a stealth chokehold with tethered movement, as well as body dragging that sports procedural foot placement for the legs … Continue reading Overgrowth Alpha 152 Changes
Hitman: Absolution – Walkthrough Video Coming Early This Week
Posted on: 10 Oct 2011
Square Enix and IO Interactive announced that a full-length, uncut walkthrough video of Hitman: Absolution will become available early this week. The walkthrough will be from the ‘Run For Your Life’ level which is the level they’ve been touring with these past days. In addition, Square Enix released a new screenshot that can be viewed after … Continue reading Hitman: Absolution – Walkthrough Video Coming Early This Week
PC PowerPlay Magazine confirms Mass Effect 3 Multiplayer
Posted on: 10 Oct 2011
In a shocking turn of events, PC PowerPlay’s magazine cover revealed that Mass Effect 3 will actually support a multiplayer mode. Or as the cover suggests, Multiplayer comes to Mass Effect 3. In addition, the magazine traveled to BioWare’s office in Edmonton for hands-on time with the series’ first foray into online gameplay, and chat … Continue reading PC PowerPlay Magazine confirms Mass Effect 3 Multiplayer
S.T.A.L.K.E.R. 2 New Details – New Engine, FOV, Higher PC Requirements
Posted on: 10 Oct 2011
Remember that interview in which Sergey Grigorovich stated that GSC GameWorld was considering implementing the intrusive ‘always-online’ DRM? Well, that wasn’t the only major detail that was revealed. Grigorovich has also revealed more information about the game’s new engine, its FOV, the system requirements and the possibility of the game coming to current generation consoles. Oh, and … Continue reading S.T.A.L.K.E.R. 2 New Details – New Engine, FOV, Higher PC Requirements
Tribes: Ascend Closed Beta Starts On November 4th
Posted on: 10 Oct 2011
Tribes fans, get ready as the highly anticipated closed beta phase of Tribes: Ascend will start on November 4th. The closed beta phase was originally planned to start on September but there were a few adjustments that the team wanted to make before the start of that phase and was eventually delayed.
Teaser trailer for the fan-made Halo film, Halo: The Fallen
Posted on: 10 Oct 2011
The team behind the Halo: The Fallen fan-made film has just released a teaser trailer that looks gorgeous. In case you were unaware of, Halo: The Fallen is a non-profit fan film based around the Halo universe. It’s a passion project that combines the talents of various artists ranging from student, freelance and industry. The … Continue reading Teaser trailer for the fan-made Halo film, Halo: The Fallen
Doom 3 modded overshadows iD Software’s RAGE – New drooling screenshots
Posted on: 10 Oct 2011
Let’s be honest here, we are really put off by RAGE’s graphics quality. Even with all the tweaks to avoid the annoying texture pop-in, the game suffers from really low-quality textures. Add to that the pre-baked shadows, old-generation shaders and limited dynamic lighting and you get a game that could be easily released several years … Continue reading Doom 3 modded overshadows iD Software’s RAGE – New drooling screenshots
GSC GameWorld responds to STALKER 2’s always-online DRM
Posted on: 09 Oct 2011
All hell’s broke loose and all STALKER fans were really disappointed when they found out that STALKER 2 would probably require a permanent internet connection in order to be played. As you may have guessed, GSC GameWorld had to act. Fast. And according to the game’s Twitter account, this particular DRM method was only mentioned as a possibility, not … Continue reading GSC GameWorld responds to STALKER 2’s always-online DRM
The Witcher 2: Assassins Of Kings – High Texture Pack
Posted on: 09 Oct 2011
Even though The Witcher 2 has some of the best textures we’ve seen so far, modder TC1984 went ahead and enhanced them by using Gibbed RED Tools, QuickBMS and Photoshop. The end result is even more crisper textures that can really be appreciated when you are pretty close to them. This texture pack is currently at its … Continue reading The Witcher 2: Assassins Of Kings – High Texture Pack