About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

This is how Doom 3 would look like in CryEngine 3

Posted on: 25 Feb 2012

Now this is why we love modders. Modder ‘theonebutcher’ has been working for a little while on a corridor space map that looks very similar to the ones found in Doom 3. This map comes with custom assets and the level of detail is simply astonishing. This map could very well be a glimpse of … Continue reading This is how Doom 3 would look like in CryEngine 3

PC gamers, brace yourselves; Wing Commander Saga is almost finished and will be released soon

Posted on: 25 Feb 2012

I’m really excited about this. Do you remember Wing Commander? Yeah, that lovely DOS space combat game by the brilliant minds of Origin Systems? Well, an indie team decided to create a new game that takes place at the same time as WC3 and concludes with the end of the decades long Terran-Kilrathi War. Wing Commander Saga has been in … Continue reading PC gamers, brace yourselves; Wing Commander Saga is almost finished and will be released soon

Dear Esther gets its first patch; UI updated, graphics settings no longer break visuals

Posted on: 24 Feb 2012

The Chinese Room has released the first patch for their unique indie game, Dear Esther. This patch comes with updated UI and fixes the graphics settings breaking visuals for some, as well as a crash when switching between high>low shader detail settings in-game. The update will be auto-downloaded next time you start the Steam client … Continue reading Dear Esther gets its first patch; UI updated, graphics settings no longer break visuals

Resident Evil: Operation Raccoon City PC Coming On May 18th

Posted on: 24 Feb 2012

Capcom Europe has today announced that the PC version of the highly-anticipated Resident Evil: Operation Raccoon City will be releasing in May 2012, following the launch of the console versions next month. Featuring NVIDIA 3D Vision support, the PC version of Resident Evil: Operation Raccoon City will launch with stunning high resolution visual effects that … Continue reading Resident Evil: Operation Raccoon City PC Coming On May 18th

Skyrim HD – 2K Textures Version 1.5 Is Now Available

Posted on: 24 Feb 2012

Modder NebuLa has released the 1.5 version for his amazing Skyrim mod, 2K Textures HD. The Mod is 2.2GB big (1.64GB in .bsa packed files) and replaces 600 textures and normal maps. The time spend into the Project is currently way over 200 hours. The size of all the created Source Files is at 83.51 … Continue reading Skyrim HD – 2K Textures Version 1.5 Is Now Available

PlanetSide 2: Time Lapse Weapon Design Video

Posted on: 24 Feb 2012

Sony Online Entertainment has created a design time-lapse video of the Sky Lance weapon prototype with Senior Artist Roel Jovellanos, who walks the viewer through his process, from concept art to the fully textured 3D finish. Now this is an interesting video as we don’t get this kind of stuff everyday. PlanetSide 2 takes all the … Continue reading PlanetSide 2: Time Lapse Weapon Design Video

Unreal 3 powered PC FPS, Shadow Company: The Mercenary War, coming to Europe later this year

Posted on: 24 Feb 2012

Nexon Europe today announced plans to publish Shadow Company: The Mercenary War, a first-person shooter PC game, across Europe later this year. From Doobic Game Studios, Shadow Company: The Mercenary War is being developed using Epic Games’ Unreal Engine 3, offering the first-person shooter (FPS) a level of graphic fidelity rarely seen in a free-to-play … Continue reading Unreal 3 powered PC FPS, Shadow Company: The Mercenary War, coming to Europe later this year

Mythos Global Open Beta Report: One Million Dungeons Cleared In Two Weeks

Posted on: 24 Feb 2012

After the launch of open beta on February 2nd, Mythos Global has now welcomed thousands of new players into the land of Uld. Hanbitsoft and T3Fun are pleased to announce it has been a very successful launch for the team. Players from all over the world have been logging in to explore and conquer the … Continue reading Mythos Global Open Beta Report: One Million Dungeons Cleared In Two Weeks

CryEngine 3 Free SDK 3.3.9 Update Video gives us a glimpse of an ‘Angry Birds’ clone in CryEngine 3

Posted on: 24 Feb 2012

You know what? I love Crytek. Yeah, the company screwed us with the initial release of Crysis 2 but since then, we’ve been getting a lot of support and love. Earlier yesterday, we reported that CryEngine 3.3.9 SDK was available and today, we bring you a video that shows off the new changes made to … Continue reading CryEngine 3 Free SDK 3.3.9 Update Video gives us a glimpse of an ‘Angry Birds’ clone in CryEngine 3

Skyrim – This is how a Modern Dovahkiin would look and act like

Posted on: 24 Feb 2012

YouTube’s member ‘Warialasky’ and his team decided to set out to make a modern day Skyrim video, in which we can see how Dovahkiin would look and act like, and what he’d have to do in order to set people free. This is an amazing music video that will be definitely appreciated by all the … Continue reading Skyrim – This is how a Modern Dovahkiin would look and act like