About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

The Dark Eye – Demonicon – GamesCom 2013 Trailer

Posted on: 19 Aug 2013

Kalypso Media has today released a new gamescom trailer illustrating the world of The Dark Eye – Demonicon. The trailer features some of the varied locations in the upcoming third person action-RPG, as well as some of the undead and human foes you will encounter on your adventures. And to be honest, it looks kind … Continue reading The Dark Eye – Demonicon – GamesCom 2013 Trailer

New Shadow Of The Eternals Video Shows Off The Game’s Sanity System

Posted on: 19 Aug 2013

Precursor Games has released a new video, showcasing the sanity system that will be implemented in Shadow Of The Eternals. According to Shawn Jackson, Precursor Games aims to bring the sanity system of Eternal of Darkness to its latest title that will be powered by CryEngine 3. The development team aims to both use the … Continue reading New Shadow Of The Eternals Video Shows Off The Game’s Sanity System

Batman: Arkham Origins Will Use Steamworks Instead Of GFWL

Posted on: 19 Aug 2013

Microsoft’s GFWL is going down… down… down. Capcom – a studio that has been constantly supporting GFWL – has recently switched over to Steamworks, and it seems that more studios will be following it. Namco Bandai is also ditching GFWL from its titles (Dark Souls II will not require GFWL) and it’s time for Warner … Continue reading Batman: Arkham Origins Will Use Steamworks Instead Of GFWL

Enslaved: Odyssey to the West May Be Coming To The PC, Spotted On Steam’s Registry

Posted on: 19 Aug 2013

Enslaved: Odyssey to the West is considered one of the most overlooked and underrated games of this generation. Good news then that this game may be coming to the PC platform, as Namco’s title was spotted on Steam’s registry. As always, Steam’s registry rarely lies and since this record was last updated 5 days ago, … Continue reading Enslaved: Odyssey to the West May Be Coming To The PC, Spotted On Steam’s Registry

WRC 4 – Debut Gameplay Video Unleashed

Posted on: 19 Aug 2013

Milestone has released a new video, showcasing some in-game action from its upcoming rally racing game, WRC 4. This first gameplay video features the sensational Neste Oil Rally Finland with the Finnish driver Jari-Matti Latvala at the wheel of his Volkswagen Polo R-WRC. WRC 4 is the official game for the 2013 FIA World Rally … Continue reading WRC 4 – Debut Gameplay Video Unleashed

Project CARS Looks Great On Max Settings – Video Shows Off Day/Night Cycle & Destructible Vehicles

Posted on: 19 Aug 2013

YouTube’s ‘ExpressionOfNothing’ shared an amazing video from Project CARS, running on max settings (without injectors though. So yeah, the game can look even better than this). This video is from the game’s 541 build and shows off the mesmerizing day/night cycle that is featured in it. In addition, we get to see some crashes, as … Continue reading Project CARS Looks Great On Max Settings – Video Shows Off Day/Night Cycle & Destructible Vehicles

New DX11 Unreal Engine Demo Reel Shows Off Amazing Next-Gen Visuals

Posted on: 19 Aug 2013

Polycount’s member ‘3dflasher’ has created an amazing DX11 demo reel, showcasing what players can expect from the upcoming next-gen titles. According to 3dflasher, these scenes can run at 30fps on the comparable system cards of the new consoles – provided they are a bit more optimized. The end result is spectacular, so make sure to … Continue reading New DX11 Unreal Engine Demo Reel Shows Off Amazing Next-Gen Visuals

Nature & Triceraptors Invade CryEngine 3, Pixar’s “Up” Trailer Recreated In CryEngine 3

Posted on: 19 Aug 2013

CryEngine 3 fans, today we bring you new images from modders darkchazz, Fede3D, mambet01, myth000, Revan1199, RosyHarbor, Spack1801 and USSR_GRAND. Below, you can find some truly amazing nature images, showcasing what developers may achieve – or even surpass – with next-gen titles. In addition, we bring you three videos. The first one shows off the … Continue reading Nature & Triceraptors Invade CryEngine 3, Pixar’s “Up” Trailer Recreated In CryEngine 3

DSOGaming – DuckTales Remastered – First 15 Minutes Walkthrough

Posted on: 16 Aug 2013

Capcom has just released the remastered version of DuckTales, so it’s time to take a look at its first 15 minutes. DuckTales Remastered is a great remake of the classic platformer, with some gorgeous 2D sprites. This is exactly what remakes should look like, so we’ve got to congratulate Capcom and Way Forward for delivering … Continue reading DSOGaming – DuckTales Remastered – First 15 Minutes Walkthrough

Call of Duty: Ghosts – PC version will feature higher resolution textures than those of next-gen console versions

Posted on: 16 Aug 2013

Now here is something really interesting. According to the game’s executive producer, Mark Rubin, the PC version of Call of Duty: Ghosts will feature higher resolution textures than those of next-gen console versions. One can only wonder why is this happening, since almost everyone has been praising PS4’s 8GB of GDDR5. Did Infinity Ward hit … Continue reading Call of Duty: Ghosts – PC version will feature higher resolution textures than those of next-gen console versions