About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Monstrum Greenlight Campaign Launched

Posted on: 18 Feb 2014

Team Junkfish announced today the launch of their Greenlight Campaign for their game Monstrum. Monstrum isset for release in Late Q3 for Windows with plans to launch on Mac and Linux platforms, complete with Oculus Rift support.

Nvidia GeForce 334.89 WHQL Released, Introduce New SLI & 3D Vision Profiles

Posted on: 18 Feb 2014

Nvidia has released a new set of WHQL drivers for its graphics cards. According to the release notes, Nvidia’s GeForce 334.89 WHQL drivers come with some new SLI and 3D profiles. In case you’re wondering, no: there is no SLI profile for Titanfall’s beta as of yet.

Illusionstar Games Chooses CRYENGINE over Unreal Engine 4, Has Two Titles Under Development

Posted on: 18 Feb 2014

IllusionStar Games has announced that after months of testing both Unreal Engine 4 and CRYENGINE, the later engine will be the official game engine for all its titles. The company did not reveal why it has chosen Crytek’s engine over Epic’s engine, however it did confirm that it is currently working on two unannounced titles.

Valve’s Gabe Newell Responds On VAC Reports; “We do not care what porn sites you visit”

Posted on: 18 Feb 2014

Well, that was quite a surprise. Yesterday, a rumor surfaced claiming that Valve’s Anti Cheat system was collecting your browser history. A lot of people feared that Valve was spying on them, something that is obviously… how should I put it… ridiculous. Valve’s Gabe Newell felt the need to talk about this whole thing and made … Continue reading Valve’s Gabe Newell Responds On VAC Reports; “We do not care what porn sites you visit”

Kingdom Come: Deliverance Will Be As Hard But Not Similar To Dark Souls, Size Similar To Oblivion

Posted on: 18 Feb 2014

Warhorse Studios held a Reddit IAMA a couple of hours ago, revealing some new interesting details about its realistic open-world RPG. According to the team, Kingdom Come: Deliverance will be as big as Oblivion. Obviously this applies to the full game, meaning that all three acts – Kingdom Come: Deliverance will be released in three … Continue reading Kingdom Come: Deliverance Will Be As Hard But Not Similar To Dark Souls, Size Similar To Oblivion

Shadow Warrior’s Lo Wang & Hoji Invade Bioshock: Infinite’s World

Posted on: 17 Feb 2014

Now this is priceless. YouTube’s member ‘Pancake Enthusiast’ has blended together Shadow Warrior and Bioshock: Infinite. Pancake Enthusiast basically took Shadow Warrior’s audio lines and used them in Bioshock: Infinite, and the result is glorious. Seriously, the dialogue between Elizabeth and Lo Wang is priceless. And the moment Lo Wang accepts the baptism? Man, now … Continue reading Shadow Warrior’s Lo Wang & Hoji Invade Bioshock: Infinite’s World

Unreal Engine 4 – Inside Unreal “Visual Effects” Part #3 Focuses On Explosions

Posted on: 17 Feb 2014

Epic Games has released the third part of its ‘Inside Unreal’ series in which Epic’s Francois Antoine and Zak Parrish give a behind-the-scenes look into the Infiltrator real-time demonstration to show how artists can build a 3D volume texture explosion using Unreal Engine 4 technology. Enjoy!

Get Even – Memory Overkill Would Blow Up X360/PS3, Small Location Fills 2GB of VRAM

Posted on: 17 Feb 2014

Get Even is a project that promises to bring something new to the table. The game takes advantage of large-scale, real-world scanning to create expansive and lifelike environments. As the team has already noted, this 3D scanning technology is combined in Get Even with advanced lighting effects to create a stunning and believable world that … Continue reading Get Even – Memory Overkill Would Blow Up X360/PS3, Small Location Fills 2GB of VRAM

Killer Is Dead – Nightmare Edition Coming To The PC This May

Posted on: 17 Feb 2014

Deep Silver today announced that Killer Is Dead is making its way to PC. The “Killer Is Dead – Nightmare Edition” will be available for retail and digital download from May 9th 2014 and feature exclusive extra content. The price will be 19.99 EUR/USD/GBP.

The Witness – 10 Minutes Of Gameplay Footage

Posted on: 17 Feb 2014

YouTube’s ‘NukemDukem’ has shared a new video for Jonathan Blow’s upcoming indie title, The Witness, featuring gameplay footage from the recent PlayStation 4 review event in New York on November 10th. The Witness is a puzzle adventure game, experienced in first-person view. The game is coming on PS4, PC and iOS this year. Enjoy!