Battlefield 4 feature

Battlefield 4 – New Update Brings Mantle Multi-GPU Improvements, High Frequency Network Enhancements

Electronic Arts and DICE have released a new update for Battlefield 4 that comes with various Mantle multi-GPU improvements, improved/reduced explosion induced camera shake, client crash fixes and ‘ High Frequency Network’ enhancements. As always, this update will be auto-downloaded and you can view its complete changelog below. Enjoy!

Battlefield 4 – June 3rd Update Changelog:

– Improved/reduced explosion induced camera shake
– Character collision improvements
– Fix to reduce object damage mismatch between client/server.
– Fix explosion packs not being able to be shot sometimes
– Improvements for client side packet loss
– Client crash fixes
– AMD Mantle multi-GPU improvements
– Carrier Assault game mode reports bug fix
– High Frequency Network update
-Added High frequency “bubble” updating player movement, stance, rotation, damage and projectiles at a separate rate on foot and in vehicles
-Added option to control client side update rate setting

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email