Posts by John Papadopoulos:
Steam Summer Sale Stats – ARK: Survival Evolved Raised $10 Million, Counter-Strike: GO Top Seller
Posted on: 26 Jun 2015
Steamspy has published the statistics for Steam’s Summer Sale. As we can see, indie survival dino title, ARK: Survival Evolved, has managed to raise $10 million, making it one of the most successful indie early access games. However, ARK: Survival Evolved was not the best selling game on Steam, as Counter-Strike: Global Offensive has managed … Continue reading Steam Summer Sale Stats – ARK: Survival Evolved Raised $10 Million, Counter-Strike: GO Top Seller
Lost Horizon 2 Is Coming To The PC This Fall, Will Be Powered By Unity 5
Posted on: 26 Jun 2015
Animation Arts today announced Lost Horizon 2 will launch on PC this Fall. Lost Horizon 2 continues the story its prequel’s hero, Fenton Paddock, from the 1940s and 50s onwards, where he will face the hardest fight of his life: the fight for his family.
Squad – Team-Based Military Themed FPS from Project Reality Devs – New Gameplay Videos Released
Posted on: 25 Jun 2015
Offworld Industries has revealed vehicle gameplay and ingame strategy videos for Squad so that it can show what’s in store for the 100 player PvP tactical shooter. Squad’s Kickstarter campaign approaches 200% of the baseline crowdfunding goal (as it has raised so far $374K).
XCOM 2 – E3 2015 Gameplay Trailer
Posted on: 25 Jun 2015
2K Games has released the E3 2015 gameplay trailer for XCOM 2, in which XCOM soldiers strike back against the alien occupation by sabotaging an ADVENT landmark. XCOM 2 will feature more soldier customisation, updated classes, as well as procedurally-generated levels (the game’s state of the world affects each combat mission’s environment). The game is … Continue reading XCOM 2 – E3 2015 Gameplay Trailer
Pillars of Eternity – New Video Shows Off New Features Coming In Update 2.0
Posted on: 25 Jun 2015
Obsidian Entertainment has released a new video in which Adam Brennecke, Executive Producer on Pillars of Eternity, talks about new features that we will be introducing in update 2. This new update brings party AI behaviour, solo stealth, spells range indicators and accuracy indicators. Enjoy!
Batman: Arkham Knight – Warner Bros Suspends Future Game Sales Of The PC Version
Posted on: 25 Jun 2015
Warner Bros has just announced that it has suspended future game sales of Batman: Arkham Knight for the PC. According to the publisher, this suspension is due to the current state of the PC version and will be lifted once it addresses the game’s issues to satisfy its quality standards.
People Can Fly Is Back As An Independent Studio, Currently Contributing To Fortnite
Posted on: 24 Jun 2015
Epic Games and People Can Fly today have announced the Warsaw-based team’s return to its original name, memorable logo and roots as an independent game studio.
Batman: Arkham Knight – SweetFX Mods Bring Ambient Occlusion To The PC Version
Posted on: 24 Jun 2015
And this was bound to happen. Despite the fact that Rockstead and Iron Galaxy have not released any patch to address the absence of AO in the PC version, some SweetFX mods appeared that do exactly that.
Report: Batman: Arkham Knight Uses DirectX 10 When NVIDIA Gameworks Effects Are Activated [UPDATE]
Posted on: 24 Jun 2015
The PC version of Batman: Arkham Knight is simply a big clusterF. And from the looks of it, the game reverts back to DX10 when the NVIDIA Gameworks effects are activated. And no, that’s not a joke. This actually happens, and it perfectly shows how big of a mess the PC version of Batman: Arkham … Continue reading Report: Batman: Arkham Knight Uses DirectX 10 When NVIDIA Gameworks Effects Are Activated [UPDATE]
Project CARS – Patch 2.0 Changelog Unveiled – Improves Performance, Tweaks AI & Controls
Posted on: 24 Jun 2015
Slightly Mad Studios has revealed the release notes for Project CARS’ upcoming patch. According to the team, this new patch will bring up to 5% frame rate improvement when using Ultra settings, as well as various AI and control tweaks/adjustments. Although there is no ETA yet, you can view the complete changelog below.