Posts by John Papadopoulos:
F1 2015 – First PC Gameplay Footage Revealed
Posted on: 07 Jul 2015
A couple of hours ago, we informed you about the PC requirements of F1 2015. And now, we present you the first PC gameplay footage from this upcoming F1 racing game. Captured by FamilyGamerTV, these two videos show Spa in rain and Silverstone in sunny day.
No Man’s Sky – Here Is 18 Minutes of Uninterrupted Gameplay
Posted on: 07 Jul 2015
Hello Games’ founder Sean Murray has showcased the latest build of No Man’s Sky and IGN has posted a new video, featuring 18 minutes of gameplay footage. In this video, Murray explores a random planet, scans for discoveries, alien creatures and shoots crystals for resources. No Man’s Sky will be officially coming to the PC … Continue reading No Man’s Sky – Here Is 18 Minutes of Uninterrupted Gameplay
Metal Gear Solid V: The Phantom Pain – Alternative E3 2015 Gameplay Video Released
Posted on: 07 Jul 2015
Konami has just released a new video of Metal Gear Solid V: The Phantom Pain, featuring 30 minutes of gameplay. This new video shows multiple ways via which players can complete a mission. Metal Gear Solid V: The Phantom Pain comes to the PC on September 15th. Enjoy!
F1 2015 – Official PC Requirements Revealed – DX11-Only, Requires 64Bit OS & Quad-Core CPU
Posted on: 07 Jul 2015
F1 2015 releases in a couple of days and Codemasters unveiled the game’s official PC requirements via its Steam page. According to the specs, PC gamers will need at least a quad-core CPU, a DX11 GPU and a 64bit operating system. In addition, 20GB of free hard-disk space is required in order to install the game. … Continue reading F1 2015 – Official PC Requirements Revealed – DX11-Only, Requires 64Bit OS & Quad-Core CPU
The Witcher 3: Wild Hunt – Patch 1.07 Coming Later This Week, Key Features Revealed
Posted on: 06 Jul 2015
CD Projekt RED has just announced that a new patch for The Witcher 3: Wild Hunt will be released later this week. This patch will introduce a new, alternative (optional) movement response mode for Geralt and a few performance enhancements, including the optimization of FX, scenes and general gameplay. You can view its key features below.
SEGA of America Updates Dawn of War 3 Domain
Posted on: 06 Jul 2015
We were wondering whether it was worth posting about the following news. You see, while SEGA of America updated – a couple of days ago – Dawn of War 3’s domain, it had already registered it back in 2008. Therefore, this new update could very well be nothing. We do hope that this is actually the … Continue reading SEGA of America Updates Dawn of War 3 Domain
The Vanishing of Ethan Carter – Unreal Engine 4 Free Update Build “A Few Weeks Away”
Posted on: 06 Jul 2015
The Astronauts’ Adrian Chmielarz told Eurogamer that the updated UE4 version of The Vanishing of Ethan Carter is a few weeks away. Originally developed on Unreal Engine 3, The Astronauts decided to port it to Epic’s new engine as a means of bringing this game to current-gen consoles. And in order to thank PC gamers, The Astronauts … Continue reading The Vanishing of Ethan Carter – Unreal Engine 4 Free Update Build “A Few Weeks Away”
Ubisoft Gives Full Freedom To Its Studios For Developing Low Cost Games
Posted on: 06 Jul 2015
There are a lot of players that currently hate Ubisoft. I mean, who can blame PC gamers for Assassin’s Creed: Unity and Watch_Dogs? And let’s not forget the latest controversy surrounding The Division’s visuals. However, it appears that this whole criticism has actually improved things. Or at least that’s what we get as Ubisoft’s CEO told … Continue reading Ubisoft Gives Full Freedom To Its Studios For Developing Low Cost Games
The Sims 4, ARK: Survival Evolved & Galactic Civilizations III Are This Week’s Best Selling PC Games
Posted on: 06 Jul 2015
The latest PC UK retail, Steam Digital and Green Man Gaming charts have been revealed and as we can see, The Sims 4, ARK: Survival Evolved & Galactic Civilizations III are this week’s best selling games in UK, on Steam and on GMG. You can view the full charts after the jump!
AMD Ceases Further Mantle Optimizations For Future Graphics Cards
Posted on: 06 Jul 2015
With Vulkan and DX12 just around the corner, it appears that AMD has officially stopped working on its low-level API, Mantle. While the red team will not be dropping Mantle support for its GCN graphics cards, it has ceased all further Mantle optimizations for its future GPUs.