About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Mirror’s Edge: Catalyst Delayed Until May 24th

Posted on: 30 Oct 2015

Mirror’s Edge: Catalyst’s producer Sara Jansson revealed today that the game has been delayed until May 24th. According to Sara, Mirror’s Edge: Catalyst promises to be the most immersive action-adventure game with fluid movement, and in order to achieve that DICE will need a few extra months.

Outlast 2 Officially Revealed, Gets Teaser Trailer

Posted on: 29 Oct 2015

Back in October, Red Barrels stated that it’s working on the sequel to Outlast. And today, the team has officially revealed its new horror title via its debut trailer. Outlast 2 will be a twisted new journey into the depths of the human mind and its dark secrets.

Carmageddon: Reincarnation – Latest Update Brings Performance & Rendering Improvements

Posted on: 29 Oct 2015

Stainless Games has released a new update for Carmageddon: Reincarnation that improves the game’s performance and visuals. As the team noted, with this patch there is a 15-25% increase across the board on 1080p, standard settings.

Paradox Acquires White Wolf (World of Darkness, Vampire: The Masquerade & Werewolf: The Apocalypse)

Posted on: 29 Oct 2015

Paradox Interactive today announced the acquisition of White Wolf Publishing from CCP Games in an all-cash deal. Now a subsidiary of Paradox Interactive, White Wolf Publishing is a licensing business that owns and manages intellectual properties including World of Darkness, Vampire: The Masquerade and Werewolf: The Apocalypse. Led by CEO Tobias Sjögren, former EVP of … Continue reading Paradox Acquires White Wolf (World of Darkness, Vampire: The Masquerade & Werewolf: The Apocalypse)

Fan Recreates Mario Kart In Unreal Engine 4, First Experimental Multiplayer Match Showcased

Posted on: 29 Oct 2015

CryZENx has been working on a Mario Kart recreation in Unreal Engine 4 these past few weeks. And today, CryZENx released a new video, showing a multiplayer match. Do note that this is a WIP project. Also, here is hoping that Nintendo will not send him a C&D letter as the probability of having a … Continue reading Fan Recreates Mario Kart In Unreal Engine 4, First Experimental Multiplayer Match Showcased

Unreal Engine 4-powered Squad Will Get Two Game Modes, New Inventory System & Dozens Of New Features

Posted on: 29 Oct 2015

Offworld Industries announced today that it will release a new major update for its Unreal Engine 4-powered tactical shooter, Squad, later today. Offworld Industries has been working on adding new features, game modes and weapons, but also making the current experience smoother and much more enjoyable.

Space Engineers Has Sold So Far Over 1.6 Million Copies

Posted on: 29 Oct 2015

Keen Software House announced today the 2nd anniversary of Space Engineers, a game about engineering, building and maintaining space structures based on real physics and real science, with sales exceeding 1.6 million copies since its release.

Metal Gear Solid’s Shadow Moses Unreal Engine 4 Remake Now Available For Download

Posted on: 29 Oct 2015

Yesterday we informed you about the completion of Metal Gear Solid’s Shadow Mosses map in Unreal Engine 4. And today, YouTube’s “iRam Gamer” has provided a download link for his beautiful map.

Batman: Arkham Knight – First Tests Show No Performance Gains, Rocksteady Suggests 12GB RAM For Win10

Posted on: 28 Oct 2015

Things are not looking good for those who were waiting patiently for the re-release of Batman: Arkham Knight. After spending five months trying to fix this mess, Rocksteady and Warner Bros re-released the game on Steam without support for multi-GPU systems.

Infinity: Battlescape – New Video Introduces Players To Its Gameplay Mechanics Part #1

Posted on: 28 Oct 2015

I-Novae Studios has released a new video in which Flavien Brebion gives an introduction to the gameplay mechanics planed for Infinity: Battlescape. Infinity: Battlescape’s Kickstarter campaign has reached $150k 50% funded, meaning that I-Novae Studios has 22 more days in order to hit its initial Kickstarter goal of $300K. Enjoy!