About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Here are 15 minutes of gameplay from Hell is Us

Posted on: 30 Sep 2024

NACON and Rogue Factor have shared a new 15-minute gameplay video for the action-adventure game, Hell is Us. This video provides new information on the game’s key features, from its narrative to its design features and combat system.

First Test Drive Unlimited Solar Crown Patch Released, Bringing Performance Improvements & 300+ Bug Fixes

Posted on: 30 Sep 2024

KT Racing has just released the first major patch for Test Drive Unlimited Solar Crown, and shared its full changelog. According to the devs, this first update brings a number of performance tweaks and improvements. Moreover, it packs over 300 bug fixes.

STALKER Anomaly V1.5.3 Available for Download

Posted on: 30 Sep 2024

STALKER fans, here is something for you today. The team behind the stand-alone mod S.T.A.L.K.E.R. Anomaly has released a brand new version of it. So, let’s see what’s in store for us.

9 minutes of gameplay from the PC version of Phantom Blade Zero

Posted on: 30 Sep 2024

At the TGS 2024 event, S-Game had a playable demo for its upcoming action RPG, Phantom Blade Zero. Not only that but the TGS 2024 demo was running on the PC, giving us PC gamers a first look at the WIP PC version. So, let’s take a closer look at it.

Final Fantasy 16 finally gets 60fps pre-rendered cut-scenes

Posted on: 30 Sep 2024

One of my biggest gripes with Final Fantasy 16 was its 30fps cut-scenes. And while we got a mod that could unlock the in-engine cut-scenes, all of the pre-rendered cinematics were still at 30fps. Well, not anymore as someone has re-rendered all those cut-scenes at 60fps.

Baldur’s Gate 3 just got a must-have 27GB HD Texture Pack

Posted on: 28 Sep 2024

Modder ‘WestAard’ has just released a must-have HD Texture Pack for Baldur’s Gate 3, which is around 27GB in size. This pack will greatly enhance some of the low-res textures that players could find in this RPG. So, let’s take a closer look at it.

First Final Fantasy 16 PC Title Update Released & Detailed

Posted on: 27 Sep 2024

Square Enix has released the first update for the PC version of Final Fantasy 16, and it has shared its complete changelog. This patch is around 200MB in size, and it will improve game stability, add controller options, and address several other issues.

The Witcher 3: Next-Gen Mod overhauls its combat with better animations, better targeting and new dodging mechanics

Posted on: 27 Sep 2024

The Witcher 3 fans, here is something for you today. Modder ‘Riyusso’ has shared a new gameplay mod for TW3: Next-Gen that aims to overhaul its combat with better animations, better targeting, and new dodging mechanics. This is a must for those who want to improve the game’s combat system. So, let’s take a closer … Continue reading The Witcher 3: Next-Gen Mod overhauls its combat with better animations, better targeting and new dodging mechanics

DRAGON BALL: Sparking! ZERO Official PC Requirements

Posted on: 27 Sep 2024

Bandai Namco has revealed the official PC system requirements for DRAGON BALL: Sparking! ZERO. So, let’s see what you’ll need to run this new Dragon Ball game.

New God of War: Ragnarok mods let you bypass the AVX2 requirement and use a dynamic FOV

Posted on: 27 Sep 2024

Two new cool mods that you must use have surfaced this week for the latest GoW game, God of War: Ragnarok. The first mod bypasses the game’s AVX2 requirement, whereas the second adds a FOV setting.