Posts by John Papadopoulos:
Here is how Call of Duty has graphically evolved – Call of Duty 2 vs Call of Duty: WWII Screenshot Comparison
Posted on: 29 May 2017
Now here is an interesting comparison screenshot. Our reader ‘Scott’ send us this image, showing the graphical evolution of the Call of Duty series. The top image is from Call of Duty 2, while the bottom image is from Call of Duty: WWII. Activision will reveal more details about Call of Duty: WWII during this … Continue reading Here is how Call of Duty has graphically evolved – Call of Duty 2 vs Call of Duty: WWII Screenshot Comparison
Here is what The Last of Us could have looked like in Unreal Engine 4
Posted on: 28 May 2017
With the release of Unreal Engine 4.16, 3D artists decided to experiment and see whether they could recreate some scenes from The Last of Us in Epic’s engine. On one hand, we have Polycount’s ‘ajester‘ we is working on Ellie’s room; a scene based on the concept art made by John Sweeney.
Modder is working to fix Vanquish’s FPS related damage PC issues, first alpha version available
Posted on: 28 May 2017
As we’ve already reported, the PC version of Vanquish suffers from some really weird damage issues that are due to its unlocked framerate. And even though Little Stone Software has not commented yet on this, Reddit’s member ‘Methanhydrat‘ is currently working on a temporary fix.
Vanquish – PC Performance Analysis
Posted on: 28 May 2017
Vanquish is a game that was released on old-gen consoles in 2010. Due to major performance issues on those consoles, however, a lot of gamers wanted to play this game on the PC. Come to think of it, Vanquish was one of most requested games to be ported from old-gen consoles to the PC. Still, and … Continue reading Vanquish – PC Performance Analysis
RiME appears to be suffering from major optimization issues on the PC
Posted on: 28 May 2017
A lot of PC gamers rejoiced when Tequila Works announced that its single-player puzzle adventure, RiME, would be coming to the PC. However, it appears that the PC version of RiME suffers from major optimization issues.
Raiden V: Director’s Cut is coming to Steam this Fall
Posted on: 27 May 2017
UFO Interactive has announced that Raiden V: Director’s Cut will be coming to Steam this Fall. In order to celebrate this announcement, UFO Interactive has released a new trailer for this Director’s Cut version of its top-down shoot ’em up that can be viewed below.
Higher framerates increase enemy damage in Vanquish
Posted on: 27 May 2017
It appears that the PC version of Vanquish suffers from a ridiculous bug that increases enemy damage the higher your framerates are. Discovered by NeoGAF’s ‘Wesker‘ who has provided some GIFs in order to showcase this bug.
Factorio has sold one million units worldwide
Posted on: 27 May 2017
Wube Software has announced that Factorio has sold more than one million copies worldwide. Factorio was released last February and it took Wube Software more than a year in order to hit this milestone.
Tequila Works will remove the Denuvo anti-tamper tech from RiME once, and if, the game is cracked
Posted on: 26 May 2017
RiME, a new single-player puzzle adventure game from Tequila Works, has just been released on the PC. However, this game – and like pretty much almost all the latest PC titles – is currently using the Denuvo anti-tamper tech. Still, Tequila Works reassured fans that it will remove this anti-tamper tech once, and if, the game … Continue reading Tequila Works will remove the Denuvo anti-tamper tech from RiME once, and if, the game is cracked
TEKKEN 7 and Agents of Mayhem will be using the Denuvo anti-tamper tech
Posted on: 26 May 2017
Volition and Bandai Namco revealed that Agents of Mayhem and TEKKEN 7 will be powered by the Denuvo anti-tamper tech, respectively. This may disappoint a number of gamers that boycott games powered by this anti-tamper tech, but that’s how things are.