About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Vampire: The Masquerade – Bloodlines 2 will be released in October 2025

Posted on: 25 Mar 2025

Paradox Interactive and The Chinese Room have announced that Vampire: The Masquerade – Bloodlines 2 will be released in October 2025. According to the teams, the game has been delayed so that it can meet the technical quality standards that its fans expect.

WUCHANG: Fallen Feathers is coming to PC this Summer

Posted on: 25 Mar 2025

Developer Leenzee has revealed that WUCHANG: Fallen Feathers will be released on PC in Summer 2025. The game will be available via both Epic Games Store and Steam.

Rise of the Ronin March 25th Patch Released & Detailed

Posted on: 25 Mar 2025

Team Ninja has just released the March 25th Patch, also known as Patch 1.09.0.2, for Rise of the Ronin and shares its full changelog. So, let’s see what this new update brings to the table.

The First Berserker Khazan and KARMA: The Dark World will support DLSS 4 Multi-Frame Gen

Posted on: 25 Mar 2025

NVIDIA has just announced that The First Berserker Khazan and KARMA: The Dark World will support DLSS 4 Multi-Frame Gen. Moreover, Fatshark released an update for Warhammer 40K: Darktide that adds support for DLSS 4.

Here’s how you can remove the 30FPS cap from the cut-scenes of Assassin’s Creed Shadows

Posted on: 25 Mar 2025

One of the biggest technical issues of Assassin’s Creed Shadows is the fact that its cut-scenes are locked at 30FPS. As such, it can become really disorienting when the game switches between in-game and cut-scenes. Thankfully, though, there is a way to remove the 30FPS cap from the cut-scenes.

The Witcher 3 Next-Gen Mod adds self-shadows to all characters

Posted on: 25 Mar 2025

Modders ‘rmemr’ and ‘Ard Carraigh’ released a new cool mod for The Witcher 3 Next-Gen that adds self-shadows to all NPCs. Thanks to this mod, you will get better-looking characters. So, let’s take a closer look at it.

Crimson Desert’s BlackSpace Engine showcased in latest video

Posted on: 24 Mar 2025

At GDC 2025, Pearl Abyss showcased the capabilities of the BlackSpace Engine that will be powering Crimson Desert. So, below you can find a video that will give you a glimpse at some of the tech features of this new open-world single-player game.

Dune Awakening gets final PC system requirements

Posted on: 24 Mar 2025

Funcom has revealed the final PC system requirements for its upcoming open-world multiplayer survival Dune game, Dune Awakening. So, let’s see what kind of PC you’ll need to run it.

Atelier Yumia runs better than the previous Atelier games, but has ridiculously high CPU requirements

Posted on: 24 Mar 2025

A few days ago, KOEI Tecmo released Atelier Yumia: The Alchemist of Memories & the Envisioned Land. And, to be honest, I was pleasantly surprised by it. You see, Atelier Ryza: Ever Darkness & the Secret Hideout was one of the worst optimized PC games of 2019. And, after six years, GUST Studios has finally … Continue reading Atelier Yumia runs better than the previous Atelier games, but has ridiculously high CPU requirements

Take a look at the true scale of Skyrim’s Helgen in Unreal Engine 5

Posted on: 23 Mar 2025

YouTube’s “Leo Torres” has shared a new video, showcasing Skyrim’s Helgen in Unreal Engine 5 with Lumen and Nanite. This will give you an idea of what a remake of Skyrim would look like in UE5. So, let’s take a look at it.