Microsoft and 343 Industries have launched the first flighting for Halo 4. Thankfully, we had access to it so we’ve decided to capture and share some 4K/Max Settings screenshots.
In order to capture the following screenshots, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz. Naturally, we’ve paired this machine with an NVIDIA RTX 2080Ti. We also used Windows 10 64-bit and the latest version of the GeForce drivers. We’ve also included MSI Afterburner in our screenshots in order to give you an idea of the in-game performance.
Halo 4 is by far the most beautiful Halo game of the Halo: The Master Chief Collection. Surprisingly enough, all of the textures look great and sharp on the PC. This was the first Halo game that 343 Industries developed, and pretty much all of the enemies have improved/different details. The game also comes with some amazing vistas, as well as some cool lighting effects.
Our NVIDIA GeForce RTX2080Ti was able to run the game with more than 150fps in 4K/Max Settings. We also did not experience any mouse smoothing or acceleration issues. Additionally, there weren’t any major stuttering issues. Not only that, but this “beta” version of Halo 4 was stable, and we did not experience any crashes. Thus, we can safely assume that the final version will run smoothly on a huge range of PC configurations.
343 Industries did not reveal a release date for Halo 4. However, most of the “Halo: MCC” releases occur a few weeks after the first flighting. Therefore, we can assume that the game will come out in November 2020.
Enjoy the following screenshots!