It appears that Remedy recorded a part of Quantum Break’s ending with an unregistered version of FRAPS

Quantum Break was released on Steam a couple of days ago, and  a minor – but hilarious – mishap has just surfaced. As it was revealed, a part from the ending of Quantum Break – in both its Steam and Win10 versions – was recorded with an… unregistered version of FRAPS.

The one who discovered this mishap was YouTube’s ‘Piotr Swat’. Piotr Swat recorded the following video with Shadowplay, and you can notice the sudden appearance of FRAPS’ watermark.

In case you weren’t aware of, those using an unregistered version of FRAPS are getting a watermark (the full url of FRAPS’ website at the top center of the screen) while recording a video.

We seriously don’t know how or why Remedy resolved into something like that, however this made us laugh hard. From the looks of it, Remedy recorded a small part of the game’s ending with the unregistered version of FRAPS.

The video file in question is named ‘cine_63_400_420_450_4k.bk2’, and those owning the game can open it and see for themselves the FRAPS watermark.

Below you can find two videos, showcasing this silly mistake in both the Steam and the Win10 versions of Quantum Break (skip at the 25:22 mark in the second video).

Enjoy!

Quantum Break - Fraps watermark on Ending?

40 thoughts on “It appears that Remedy recorded a part of Quantum Break’s ending with an unregistered version of FRAPS”

      1. Very true.

        The poor envious peasant’s stench which even the mass of water of the whole Earth wouldn’t wash away.

    1. Because they wouldn’t have used the same footage on the console version as well, because….. [reasons]?

      Good going, shill.

  1. Just shows how professional some of these so called AAA devs are and people expect them to deliver perfectly optimized PC games.

  2. Lel, I’m betting someone in production or QA is getting a talking to soon. But my question is how did they get fraps to run in Windows 10? Seriously I swore it wasn’t supported in W10, and whenever I tried to use simply for fps counter overlay itn ever worked.

      1. I was just interested in the community perception but yeah it seems like an overly sensitive topic where everyone gets triggered sigh.

        1. It is a important discussion, but like all of them, doing it on the internet will create that whole echo chamber thing and will leave us nowhere. :/

    1. I’ve noticed that most people think the intrusive DRM that comes with anti-piracy is cancer, and that piracy does not affect sales. So you can say a lot of people here aren’t really against it or for it.

    2. You are here, you post here, ask yourself. also this is unrelated to the topic and unregistered fraps doesn’t mean pirated version of the fraps. you can download and use it for free but they are limitations.

    3. Alec B gives a nice summary of it. Some of us are die-hard anti-piracy (including a couple of shills who openly brag about the yet-uncracked Denuvo games), some of us are “anti-theft” as they put it, most of us are anti-DRM.

      As in, we believe intrusive DRM’s are a giant cancer that need to be collectively turned into one giant suppository & inserted up EA’s hole.

      Not because we’re “pro-piracy” (though quite a few of us I think, do believe the “free demo” aspect of piracy results in increased sales), but simply because most of them are a hassle to actual genuine customers, rather than the people who use cracks to get around them.

      P.S. There’s no proof piracy affects sales, just the whiney ramblings of butthurt developers from the “PC Gaming is Dead – Long Live Multi-Platform!” Age. Not that that’s stopped idiots like EA & Square Enix from picking up Denuvo.

      1. Yeah I agree about the sales thing. Denuvo may have helped lower piracy rates but it sure as hell didn’t increase sales. People who pirate don’t really plan on buying the game anyway so they just end up downloading something else anyway.

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