Assassin’s Creed: Syndicate – Next Patch Will Address SLI Scaling Issues

As you may already know, Assassin’s Creed: Syndicate is currently plagued by mediocre SLI scaling. In its current state, the game is unable to properly utilize two or more GPUs. And it appears, the French company will finally address this issue in its new patch that will be released soon.

Our reader ‘Taylor Harris’ has been asking the support team – these past few months – whether the development team would fix the game’s SLI issues. And today, Ubisoft’s Community Representative “UbiSmarmy” claimed that the next patch for Assassin’s Creed: Syndicate will resolve it.

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So here is hoping that Ubisoft will keep its word and fix the game’s SLI scaling issues!

13 thoughts on “Assassin’s Creed: Syndicate – Next Patch Will Address SLI Scaling Issues”

    1. I’m so sick of buying new games and having to wait for developers to sort out SLI before I can play the damn thing.

      Oops I meant to edit not reply.:P

  1. Better late then never Ubisoft. At least you are doing it and not giving up on it like WB had their dev’s for Batman Ark Knight..

    1. We can only hope! Ubisoft support told me last month before I got this response from them that “Your issue has been fixed in the last patch”. This was completely untrue and just telling me that so I’d go away. Just like saying “NVIDIA’s new driver fixes the issue” even though there was NOTHING even in the changelog of the driver of that particular release they were referring to…. I’m just ready to play the game as advertised after waiting three months since release plus the month of pre-order!

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