Here Is Super Mario Powered By NVIDIA’s HairWorks Tech In UE4 + Super Mario NVIDIA Flex Techdemo

YouTube’s member ‘CryZENx’ has shared two really interesting and fun Unreal Engine 4 demos. The first demo shows NVIDIA’s HairWorks tech applied in Super Mario. The second demo puts Super Mario into a Flex Tech demo, thus giving players the chance to mess around with NVIDIA’s fluid tech.

Both of these demos look cool and you can find download links for both of them below.

Those interested can download the Super Mario HairWorks demo from here and the Flex Tech demo from here.

CryZENx used Super Mario’s model from Smash Bros 4 for WiiU.

Enjoy!

Unreal Engine 4 [4.8] Super Mario / Nvidia Flex Techdemo + Download link

Unreal Engine 4 [4.8] Super Mario / Nvidia HairWorks + Download link

19 thoughts on “Here Is Super Mario Powered By NVIDIA’s HairWorks Tech In UE4 + Super Mario NVIDIA Flex Techdemo”

    1. Nintendo will go to bankruptcy before they port a game to any system but their own, much less PC. That said, I would love to see it and I would buy pretty much anything they ported to PC.

      1. depending on how their NX will turn out, they might turn into the future SEGA/Atari and then there might be a chance for Mario on PC. i hope that doesn’t happe though. i mean ultimately i love it if we get Mario on PC by Nintendo but, Nintendo is the only company that still acts like a console company. their games are made for their console, they aren’t trying to steal any audience from others. i respect that a lot.

      2. ppl already say something like this since more than a decade ago, and look at now, they still okay

      3. read up on nintendo … they can afford to lose money for the next 20 yrs straight …they bank in the handheld market

    1. ahm…yes…ok…let me try to explain:

      just one core is hitting above 25%…so they aren’t being really used.

    1. Well, I can’t test it, but I don’t think that demo with Flex could run on AMD GPUs. As I know, there is only one Unreal Engine 4 branch with Flex and Flex is there implemented in CUDA. AMD GPUs has no CUDA support.

      Demo with Hairworks should run because Hairworks is implemented in Direct Compute.

    1. The Wii U was designed for last gen and was competition for PS3 and 360. They’ve been half a product cycle behind for over a decade now.

  1. Confirmation that Nintendo NX will be powered by nVidia!

    I’m serious too. No way on earth Nintendo would have allowed them to use their most important and highly protected character unless some major deal was made.

  2. The main female characters in Witcher 3 should have had an option for Hairworks as well, most of the hair for them is really low poly and looks like sh*t.

    And it’s strange having cutscenes where Geralt has this nice flowing dynamic hair and the other person has a rigid 3d model.

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