Quixel, an industry leader in high-end texturing solutions, specializing in art tools for the games and VFX industries, has released a new GDC 2015 trailer. This demo reel features content textured using Quixel Megascans and Quixel SUITE in V-Ray 3.0, Unreal Engine 4, Frostbite, Unity 5, Redshift, CryEngine, Marmoset Toolbag 2 and Octane Render. Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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TRUE PC GRAPHICS !!!
Yep 😀 I love this Hardware, Waiting for Ultra R390X HBM WC Monster 🙂
All quite impressive, kudos to Quixel team for making their amazing tools.
I mostly agree: nDo is the best photo->normal (and other) software, but dDo….
Integration with PS is it’s best and worst thing. Personaly I use Substance Painter more cause dDo in comparison is sooooooo sloooooooow (fault of PS).
Man that looks absolutely mind-blowing!
Truly, only PC gaming can make this possible!