DSOGaming – The Crew – Five Minutes Of Crazy Driving

Ubisoft has provided us with a key for the closed beta phase of The Crew, and since there is no NDA this time around, you can view below five minutes of… well… crazy driving. Performance wise, the beta ran with constant 60fps at 1080p with Ultra settings (though we had to reduce AA as there were performance drops while recording our footage). Apart from two freezes, we are quite happy with what Ubisoft has in store for us. Thankfully, The Crew is not plagued by those ridiculous optimization issues we encountered in Watch_Dogs. It’s still early to give a verdict, but so far this looks like a polished PC version (support for wheels, proper keyboard indications, scaling on multi-core CPUs, GPU-bound with great SLI scaling). Enjoy!

DSOGaming - The Crew - Five Minutes Of Crazy Driving

10 thoughts on “DSOGaming – The Crew – Five Minutes Of Crazy Driving”

  1. Even though I’m not a racing games enthusiast. TIME TO COMPLAAAAIN!!! (because f* Ubisoft that’s why)
    – The “sky GPS” can be deactivated right? RIGHT?
    – Weird colors (bland) for me. The video or the game?
    – Wasn’t expecting a simulator, but even Burnout, no wait, EVEN NFS, has satisfying car collisions.
    Well it’s a beta and it runs smooth so… well… MAYBE Ubisoft will do things better? (HAHAHA)
    This is a totally unnecessary comment, move along citizen.

    1. – You can simply avoid marking areas (if you don’t mark an area, there won’t be any ‘sky GPS’. However you’ll have to constantly check your map in order to see where you’re going).
      – Colors same with the game but there are a lot of video artifacts in the video (thanks YouTube for that compression)
      – It’s fun. It’s totally arcade and we used a keyboard instead of a gamepad or a wheel (I know, I know; blasphemy. We were in a hurry though as that video is meant to show how the beta actually runs)
      – It’s really surprising that the beta runs this good. Okay, you need a high-end GPU for Ultra but it’s way, way, WAY better than Watch_Dogs

    2. – Wasn’t expecting a simulator, but even Burnout, no wait, EVEN NFS, has satisfying car collisions.

      Only reason NFS have nice collisions now, would be Criterion. So it’s still just Burnout.

      And yes, you can turn of most of the UI, it’s very nice when you prefer cockpit view. The colors is the video, and it looks terrible in the video, it’s a lot more vivid and warm feeling in game.

      It runs smooth for me as well, but there is some wired lockups that have been since the first beta.

      1. I’ve played it for about 30 hours during the first and second beta. I must admit I’ve had a lot more fun then I thought I would. The second was quite a bit better as I got 3 keys for friends, and playing with them was a lot more fun.

        Here are the hud elements that you can turn off.

        http://i.imgur.com/FyOObM1.jpg I thikn 3D Ribbon in freedrive is the floaty blue/red/orange thing in the sky.

  2. Are you using a 690? For me on my 7870 It runs ultra on the 30FPS pre-set just fine with everything at max and FXAA on. My HWinfo even is just giving a 50-60% usage on my GPU and CPU. It dumps frames like crazy on 60FPS even when you drop everything to the high pre-set. It’s not that well optimised yet since it’s a bit stuttery on 270/760 cards from what I heard.

    Hoping Ivory Tower can optimise further. Once the patches fixed a lot of the connection issues, the game became a lot of fun. If a bit too grindy.

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