Assassin’s Creed: Unity – “Revolution Gameplay” & “Inside The Revolution” Trailers

Ubisoft has released today two new trailers for Assassin’s Creed: Unity. The first trailer packs some gameplay scenes from the E3 build that was unveiled last month, while the other one sheds some light on the timeline of this new AC title. Assassin’s Creed: Unity is planned for an October 28th release on PC, Xbox One and PS4. Enjoy!

Assassin's Creed Unity Revolution Gameplay Trailer [UK]

Assassin's Creed Unity Inside The Revolution [UK]

9 thoughts on “Assassin’s Creed: Unity – “Revolution Gameplay” & “Inside The Revolution” Trailers”

  1. I hope the physx fog doesn’t run like sh*t again, oh and that they actually optimize the game this time around buuuuut I doubt it. Looking good though.

    1. it will run like sh*t, even their E3 demo which was running on a PC runs between 16 to 45fps without physx 😀

  2. Yup, I’m so ready for this game. Watch_Dogs, GRID Autosport, Far Cry 4, GTAV PC, AC: Unity, EVOLVE. Oh, and holy shit can’t believe I forgot Dragon Age: Inquisition and Divinity Original Sin..

    2014 is a great year to be a gamer.

    (yes, I put Watch_Dogs on that list – It was a fun game despite its many flaws and kept me entertained for a few dozen hours. That’s a WIN in my book)

      1. I know, right? I have 50-something into it and when I think about playing it again I cringe. But $60 for 50 hours of entertainment is really NOT bad. I mean, it’s no Skyrim, which averaged a penny/ hour with me, but W_D is definitely one of those games I’ll revisit a couple years from now after I’ve upgraded my graphics card, just to load it up to the ceiling with mods and laugh at how it runs currently.

  3. Am I the only one who’s doubtful of the number of NPCs in this UBIcrap game ? I know Hitman already displayed this number of NPCs but this is UBIcrap we are talking about here. They already did the same trick on AC 1. What more is NPC AI on AC is more complex than Hitman’s

  4. Holy shit, it’s already been downgraded!!! 😀

    Am I the only one seeing this? Every aspect of it is downgraded! Material shaders and shadow resolution are the most obvious ones.

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