Dead Rising 3 PC Gets A Release Date

Capcom has just announced the release date for the PC version of Dead Rising 3. According to the Japanese company, PC gamers will get their hands on this latest part of the Dead Rising series on September 5th.

Here are the game’s key features:

*Welcome to Los Perdidos – Set 10 years after the events in Fortune City players are taken to the massive open and infected world of Los Perdidos while being immersed in action and stunning visuals.
*All the survival horror action comes to PC – Fully optimized to run at a high resolution, the PC release includes full Steam and game controller support.
*More zombies than ever before – The zombies are smarter and deadlier than ever with intelligent AI and shared awareness forcing players to employ all their cunning skills and creativity to stay alive.
*Hundreds of unique combo weapons and vehicles – Combine and customize hundreds of pieces found throughout the sandbox world including the gruesome Boom Cannon weapon or the Party Slapper vehicle.
*Face the horror alone or with a friend – Join forces with a friend for endless zombie killing mayhem and earn experience points that carry back to your single player experience.

Ironically – and while there is an option to unlock the game’s framerate – Capcom considers that the game is best played at 30fps as there might be some bugs with the framerate unlocked. That comes from the same company that advertised the latest PC port of Resident Evil 4 as something mind-blowing due to its 60fps option.

Enjoy!

Dead Rising 3 PC E3 Trailer PEGI

[UPDATE]

As our reader ‘Pey’ pointed out, you can find a 60fps video from Dead Rising 3 here.

28 thoughts on “Dead Rising 3 PC Gets A Release Date”

  1. “All the survival horror action comes to PC – Fully optimized to run at a
    high resolution, the PC release includes full Steam and game controller
    support.”

    But not for 60 fps eh?

      1. “Allow me to set the record straight — while Dead Rising 3 is optimized
        to run at 30 frames per second for gameplay reasons, you can expect it
        to still run fine uncapped under most conditions provided you have a
        capable enough hardware. We can’t guarantee that there won’t be issues,
        and obviously depending on your rig you may see different results. Rest
        assured the beefier your gaming machine, the smoother your zombie
        killing experience will be. 🙂

        Bear in mind the frame rate will
        fluctuate in uncapped mode in certain areas, particularly later in the
        game, where streets are literally filled with zombies and other complex
        objects. Couple that with an open world sandbox game engine, big
        explosions, complex physics interaction, and huge draw distance and
        you’re bound to experience dips here and there.”

        ill “calm down” when 60 fps is officially supported and dont tell us “run at 60 fps and beware of problems”

        You guys seem to giving a bigger damn that i am about this thing, i just made a cynical comment thats all.

        1. watch the damn video, man. it runs perfectly fine with unlocked fps, no apparent glitches/issues whatsoever.

          1. Obviously, but they wouldnt make those statements if they didnt expect any problems to arise, if that was the case every dev would say that too. But saying all that feels like a PR suicide.

            In any case they said they want to provide the best possible version the definitive version and its not just a port, they got all the way till september to optimize it.

          2. It doesn’t run fine, one video doesn’t make it fine when people play it they ‘will’ get problems. Stop making people think the game runs fine with one video when the game could break at any time.

            Hey, your car door could fall off at any time while driving but then again it might not, still want the car for full price?

      1. while saying that cant gurranteed there wont be problems at 60 fps thus not optimized for 60 fps

        ” Fully optimized to run at a
        high resolution, the PC release includes full Steam and game controller
        support.”

        to which i cynically said “but not fully optimized for 60 fps eh?

        “Dead Rising 3 is optimized
        to run at 30 frames per second for gameplay reasons, you can expect it
        to still run fine uncapped under most conditions provided you have a
        capable enough hardware. We can’t guarantee that there won’t be issues,
        and obviously depending on your rig you may see different results. Rest
        assured the beefier your gaming machine, the smoother your zombie
        killing experience will be. :)”

        Thats what i meant.

      1. “Fully optimized to run at a
        high resolution”

        BUT not at 60 fps because themsefls said that running it at 60 fps can cause problems because the game is not optimized for it, and you calling me not very bright?

        Come on, get real

        ” Capcom is INCLUDING a option to run it at 60fps”

        But not supporting it or OPTIMIZING it

        “Dead Rising 3 is optimized
        to run at 30 frames per second for gameplay reasons, you can expect it
        to still run fine uncapped under most conditions provided you have a
        capable enough hardware. We can’t guarantee that there won’t be issues,
        and obviously depending on your rig you may see different results. Rest
        assured the beefier your gaming machine, the smoother your zombie
        killing experience will be. :)”

        Meaning that 60 fps can cause PROBLEMS because its not official supported or optimized they just let you do it without bothering to use a mod to do it or edit any inis.

          1. The video doesn’t prove anything, other than the person who tested it didn’t hit the bug or break anything just like everyone doesn’t’ trigger the same bug. You watch, someone will put a video out of screw up things when 60fps is enabled, even the devs admitted it.

  2. The pre-order is on sale too. 25% off (£29.99). Thats still 75% more than id ever pay for it though.

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