Grand Theft Auto 6 feature

Want 60 FPS in GTA 6? You’ll Have to Wait for the PC Version

Rockstar has just announced that the console versions of Grand Theft Auto 6 will target 30 FPS. This means that the only version that will be able to run at 60 FPS is the PC version, which will not be available at launch.

Rockstar specifically said that GTA 6 targets 30 FPS on all consoles. This does not mean the game will hold a steady 30 FPS at all times. It may drop below 30 FPS in some areas.

I’m pointing this out because GTA 6 seems to be quite demanding. When the PC version comes out, some players may call it poorly optimized because the console version runs at 30 FPS. But a 30 FPS target is not the same as a locked 30 FPS.

The good news is that GTA 6 looks great, even on consoles. So, I can’t imagine what it will look like on a high-end PC. I also hope that Rockstar will work with NVIDIA to add support for Path Tracing.

GTA 5 Enhanced already has some ray tracing effects. And, since GTA 6 is being built with ray tracing in mind, Path Tracing should be the next big step. This could also push many PC gamers to buy the game twice, which is exactly what Take-Two and Rockstar want.

Now, the big question is when the PC version of Grand Theft Auto 6 will come out. If you had asked me a year ago, I’d say that we’d get it a year after its console release. However, we might get GTA 6 PC sooner than you expect.

With the recent AI advances, many people will try to make an unofficial PC port of GTA 6. And then we have emulation. KyTyPS5 can already run some PS5 games. Still, I don’t expect to see GTA 6 running on it within days of its release. This is not like what happened with The Legend of Zelda: Ocarina of Time Remake on the Nintendo Switch 2 emulator, Eglantine/Lichii.

For instance, Marvel’s Wolverine is still in an unplayable state. Don’t get me wrong, it’s still impressive that Wolverine runs on KyTyPS5. But you should not expect to see GTA 6 in a playable state within a week or two. It will take more than that.

So, my guess is that Take-Two will release GTA 6 on PC six months after its console release. Perhaps in the Summer of 2027? I’m merely guessing here, so take this with a grain of salt.

Even if it takes Take-Two a whole year to release GTA 6 on PC, I really hope we get support for Path Tracing. Alongside a DLSS 5 Mod, GTA 6 will look like a truly next-gen game on PC. And I can’t wait to get my hands on it.

Stay tuned for more!

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