Call of Duty Modern Warfare 4 feature-3

Call of Duty: Modern Warfare 4 November 10th Update Released & Detailed

Infinity Ward has released the November 10th Update for Call of Duty: Modern Warfare 4 and shared its full patch notes. So, let’s see what this new patch brings to the table.

In Multiplayer, the update makes the shift from aiming down sights to hip-fire feel faster. It also fixes a bug with the Ghost Perk. Before this fix, the perk could hide players from enemy detection even when they fired weapons without a suppressor. Enemy nameplates could also show up when players were out of sight. Both issues have now been fixed.

The update also fixes a few issues with game modes and Killstreaks. In Frontline, the Care Package progress bar now works as it should when players collect one during Spawn Protection. Killstreak target markers should also stay on screen if the player briefly flies outside the map area.

Several weapon issues have been fixed, too. Folding iron sights now sit in the right place on some weapons. The VLK Trimmer Optic on the CSG-35 can now be moved along its rail in Gunsmith. Switching to the Cronen Osprey no longer triggers a long animation that keeps players from using it.

There are also some audio and menu fixes. Free for All and Gun Game now support chat across the whole match. The Firing Range has also received fixes for bullet hits. Slow bullets can now show hit markers on the target dummy, even if they stay inside it for more than one frame. However, the Firing Range is still an offline mode. It does not use a dedicated server, and its target dummy does not use the same hit system as real players.

Other UI fixes stop the SAM Airburst Turret and Tactical Insertion from showing a location when pinged. Enemy nameplates can no longer show through Care Packages. The BlackCell Clan Tag has also been fixed in some parts of the game.

DMZ gets several major changes. Players who fail to exfil can now earn extra cash through the Scavenger Bonus. The reward is based on the value of the items they looted and how long they stayed in the match. This bonus does not apply to Story Missions.

The X01 mode has also seen changes to its balance. UAVs and Advanced UAVs have now been fully disabled. This follows earlier changes that cut their range and use time. The Mini Tracker Trait also has a slightly smaller radius.

The update fixes many DMZ bugs as well. Some mission items no longer float in the air, and enemy AI should no longer get stuck in vehicle seats. Explosions under an Exfil Helicopter can no longer hurt players inside it. Several X01 issues have also been fixed, including bugs that could stop players from using an exit or trap them inside an elevator. Player bodies should no longer fall through the floor in the Deep Vault. The Wheelson Commander’s turret also stops tracking its target after being hit by a DDoS.

Finally, the update fixes some issues that were found earlier. Platinum camo challenges now track progress for the Cronen Osprey and CSG-35. Map Voting also works when only two maps are up for a vote. Sniper headshots now count toward the BlackCell camo challenge.

As always, Steam will download this patch the next time you launch its client. From what I saw, the update is 7.7GB in size. Those interested can also find its full changelog here.

Stay tuned for more!