Modder ‘xoxor4d’ has just released Update 1.5.2 for his amazing RTX Remix Path Tracing Mod of Grand Theft Auto 4. So, let’s see what this new update brings to the table.
Patch 1.5.2 drops the initial DLSS 5 integration from Lunks and replaces it with Sparkles’ Implementation. As the modder noted, this reduces shadow flickering and makes everything much more stable. As such, you will get a better image now with DLSS 5.
Moreover, Update 1.5.2 slightly increases the alpha of Litsprite particles. This improves effects such as mist and tire smoke. The update also sets the default RTXDI sample count to 64. This helps make headlights look less noisy.
And that’s it. This patch appears to be a small one. Still, it will increase the game’s image fidelity. So, make sure to upgrade to it if you’re currently playing it. You can download it from this link.
If you want to play some other older games with Path Tracing, you can try the following mods. For instance, you can find Path Tracing mods for Black Mesa, Star Wars Republic Commando, Need for Speed Carbon, NFS: Underground, and Manhunt. You can also find more for BioShock, NFS: Underground 2, Star Wars Jedi Outcast, and Vampire: The Masquerade – Bloodlines.
And that’s not all. Modders have released demos for their Path Tracing Mods for Deus Ex, Mirror’s Edge, and Tomb Raider. And then we have the RTX Remix Mods for Painkiller and Left 4 Dead 2. Unreal Tournament 2004 and Unreal Gold have also gotten the path-traced treatment. Half-Life fans can also play the game with Full Ray Tracing/Path Tracing. A demo has also come out for a Path Tracing Mod for Duke Nukem 3D. Then we have the beta release of the Dark Souls 2 Path Tracing Mod. Lastly, you can download these amazing Path Tracing Mods for Doom, Doom 2, Doom 64, Quake, Brutal Doom, and Serious Sam. These last ones are among the best Path Tracing Mods you can find. So, don’t skip them.
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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