Modder ‘xoxor4d’ has released Update 1.1.6 for his amazing RTX Remix Path Tracing Mod for Grand Theft Auto 4. So, let’s see what this update brings to the table.
Update 1.1.6 turns off a game feature that shows projected light coronas because they are currently broken. It also makes the corona texture visible again. The update tags more decal textures and increases the sun’s default volumetric strength to 2. On top of that, it fixes a problem that caused glowing objects to flicker, and it also fixes the issue where the “disable raindrops” option didn’t work on see-through car windows.
And there’s even more. This update adds a new option that lets you limit how bright bloom effects can get at night. It also ignores an old rain particle texture that was causing visual problems. Plus, there are two new settings. One lets you turn on or off a heavy rain-collision test. The other lets you enable wetness occlusion checks and smoothing for wet surfaces. Keep in mind that occlusion testing can slow the game down a lot, so only use it if you have a powerful GPU.
It’s also worth noting that Update 1.1.6 adds a feature that creates a secondary set of lights (sphere lights) on sirens to slightly illuminate the sirens themselves. It is still not looking perfect. However, it’s better than nothing. Below, you can find a GIF that shows off these new siren effects.
Finally, Update 1.1.6 shortens the asset paths to fix issues with the installer. It fixes an issue where taxis appeared too metallic, and it brings some rain particle tweaks. Furthermore, it fixes the particle system TLAS collision code, and it adds per-drawcall support for an emissive scalar on translucent materials. It also comes with multiple mesh and glass fixes. You can find some of those fixes in the following shots.
All in all, this is a must-have update for those who are currently playing Grand Theft Auto 4 with its RTX Remix Mod. You can go ahead and download it from here.
If you are into RTX Remix Mods, you can find similar ones for a lot of other titles. For instance, you can find such mods for Black Mesa, Star Wars Republic Commando, NFS: Underground, and Manhunt. You can also find some for BioShock, Morrowind, NFS: Underground 2, Star Wars Jedi Outcast, Max Payne, and Vampire: The Masquerade – Bloodlines.
In January 2024, we shared several RTX Remix Mods that are in the works. As such, you can take a look at screenshots and videos for Tomb Raider 2, Grand Theft Auto: Vice City, Manhunt, and Garfield Kart RTX Remix. Then, in February 2024, we shared videos for Need for Speed: Most Wanted, Tony Hawk’s Pro Skater 4, and Midnight Club 2. Be sure to also check out some early RTX Remix videos and screenshots for Fallout: New Vegas, Tom Clancy’s Splinter Cell, COD 2, and Half-Life.
Speaking of Path Tracing Mods for older titles, you might also want to check out the following ones. Modders released demos for their Path Tracing Mods for Deus Ex, Tomb Raider, and Call of Duty 4. Do note that the COD4 Mod is a “proof of concept” demo, and it does not look that great. Let’s also not forget the RTX Remix for COD: WoW. And then we have the RTX Remix Mods for Painkiller and Left 4 Dead 2. Unreal Tournament 2004 and Unreal Gold have also gotten the path-traced treatment. Lastly, you can download these amazing Path Tracing Mods for Doom, Doom 2, Quake, and Serious Sam.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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