Eight months ago, YouTuber ‘Alifilmworx’ shared a concept video showing what a God of War Remaster might look like in Unreal Engine 5. That video did not look particularly impressive, which is why I did not share it with you. However, a few days ago, Alifilmworx released a new video that looks pretty amazing.
You see, the first concept video for this project only showed Kratos falling from Olympus. It didn’t really show much, so it felt like a nothing-burger. But this new concept video has everything you’d want to see.
Alifilmworx has basically recreated the iconic opening scene from the original God of War. In the video, we see Kratos fighting enemies and using his famous Blades of Chaos. There’s also a close-up of his 3D model. And then, at the end, we get a quick look at the Hydra.
As with most UE5 concept videos, this project was created for portfolio purposes. You cannot download it as there is no playable demo for it. This kind of sucks, but hey, it is what it is.
For what it’s worth, I found this new concept video to be cool. This is exactly what you’d want to see from a God of War remaster. I’d also love to see more cinematics from GoW being recreated in UE5. However, since this took 8 months to complete, I don’t know whether we’ll get another one anytime soon.
I’ve also included the first God of War Remaster concept video below, so be sure to check out both of them. I’ve added timestamps so you can skip their development process.
Speaking of Unreal Engine 5, you should also check out the following fan projects. For instance, you can find some faithful remasters of Dark Souls and Dark Souls 3, which are super cool. A few months ago, we also shared an amazing remake of Toy Story 2. Then there’s this cool fan remake of Medal of Honor: Allied Assault. Let’s also not forget this fantastic fan remake of STALKER that’s worth a look. Oh, and don’t miss the Grand Theft Auto 6 fan concept in UE5; it’s pretty impressive.
In February 2024, we also shared fan remakes of Grand Theft Auto: San Andreas and GTA 3, as well as an Uncharted fan game. We also have a remaster of Unreal Gold and a cool fan remake of Doom 3. You should also watch the full-on remake video for Final Fantasy 9, and this HD-2D Fan Remake for Xenogears. Moreover, here is a fantastic fan remake of The Legend of Zelda: Majora’s Mask.
Need for Speed Carbon and Tony Hawk’s Underground also have some awesome fan remakes. There’s even a fan remake of Tomb Raider: The Last Revelation that features Angelina Jolie and Christoph Waltz. But that’s not all. Fans have also made remakes for Star Wars: Republic Commando, Death Stranding, Fallout 4, Grand Theft Auto 4, Need for Speed: Most Wanted, Fallout 4, Resident Evil 1, and Silent Hill 3’s Lakeside Amusement Park. And if you love Zelda, there’s a really cool Studio Ghibli-style teaser for Ocarina of Time made in Unreal Engine 5. Oh, and there’s a video showing MGS2’s iconic intro in UE5.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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That's a prerendered scene, in Blender.
It does make me wish Sony would stop making dad simulators and blackwashing Norse mythology long enough to make something like the originals, though.
Hack-and-slash games don't sell no more. No company's gonna invest a $100M for a dying genre. Give it a rest.
Insistence on "movie-like" experiences is largely responsible for Sony's first-party development costs. While character action and hack & slash typically don't perform as well, the 10M+ sales of DMC V suggest there's room for both.
As someone who appreciates varied gameplay, it doesn't strike me as a controversial proposition.
Your post clarified many misconceptions. I appreciate the clarity.
More like *"I did not make a God of War remake (again), I made a few models and animated them."