Battlefield 6 feature

Behold Battlefield 6 at 8K/Overkill Settings with DLSS 4 MFG

Electronic Arts has lifted the review embargo for Battlefield 6. Powered by the Frostbite Engine, this new BF game does not support Ray Tracing or Path Tracing. However, it does support NVIDIA DLSS 4 with Multi-Frame Gen. So, can an NVIDIA RTX 5090 offer a playable experience at 8K on Max Settings? Let’s find out.

For these 8K tests, I used an AMD Ryzen 9 7950X3D with 32GB of DDR5 at 6000Mhz and the NVIDIA GeForce RTX 5090 Founder’s Edition. I also used Windows 10 64-bit and the NVIDIA GeForce 581.42 WHQL driver.

Battlefield 6 does not have a built-in benchmark tool. So, for our CPU and GPU benchmarks, I used different areas. For our CPU benchmarks, I used the first chaotic sequence in which Pax Armata attacks the NATO base. For our GPU benchmarks, I used the first forest area. Surprisingly, this was one of the most demanding ones I could find in the first level. In this article, we’ll be focusing on both of these sequences.

BF6 has some settings above Ultra. These are called “Overkill” settings and are meant for high-end GPUs. However, they do not enable Ray Tracing. Battlefield 6 uses traditional rasterized methods. So, be sure to keep that in mind.

At Native 8K with the Overkill Settings, we were getting a minimum of 27FPS and an average of 29FPS on the NVIDIA RTX 5090. By enabling DLSS 4 Super Resolution Quality, we were able to get to 45FPS. Since we’re talking about 8K, you can also use NVIDIA DLSS 4 Performance Mode to get closer to 60FPS. Still, for our DLSS 4 benchmarks, I wanted to use the Quality Mode for both 4K and 8K.

By enabling DLSS 4 Frame Gen, we got to 72FPS. While this is with Frame Gen, I did not experience any major latency issues. Obviously, I don’t recommend such a thing for the Multiplayer Mode. However, the campaign is fully enjoyable. But if you own an RTX 5090, you should use MFG X4. By using MFG X3, we were able to get to 100FPS. Then, with MFG X4, we got over 120FPS.

BF6 DLSS 4 benchmarks-2

The reason I highly recommend MFG X4 is because BF6 has one of the best implementations of DLSS 4. Here are some screenshots while moving the camera as quickly as possible. As you can see, there are minimal visual artifacts. Most of you won’t be moving the camera as wildly as I did to capture these shots.

Battlefield 6 DLSS 4 artifacts test-1Battlefield 6 DLSS 4 artifacts test-2

So, Battlefield 6 is perfectly playable at 8K on the NVIDIA RTX 5090. But what about 4K and DLSS 4? Well, here are some benchmarks. At Native 4K with Overkill Settings, we were getting 90-95FPS. So, the game already runs above 60FPS. This shouldn’t come as a surprise. After all, this is a rasterized game. By enabling DLSS 4 Super Resolution Quality, we got framerates above 120FPS at all times. Then, with MFG X4, we were able to get framerates over 350FPS.

BF6 DLSS 4 benchmarks-1

Below, you can find a video that shows off the game at 8K. Be sure also to check out our PC Performance Analysis.

Enjoy!

Battlefield 6 - 8K, 4K & 1440p Benchmarks - Overkill Settings - NVIDIA RTX 5090

19 thoughts on “Behold Battlefield 6 at 8K/Overkill Settings with DLSS 4 MFG”

    1. It really is bad. Very, very bad even and not just "bad." Have y󠀀ou not seen the textures of the mud like in 0:50? Or the textures of the rocks at 1:11? The latter looks exactly just as impressive as the rocks shown in the CryEngine 2 tech demo all the way back in GDC 2007.

      In a sane world, these graphics would be slammed for being even PS4 graphics, but the bar have been brought so low that these spoiled ho󠀀m󠀀ose󠀀xual tra󠀀nn󠀀y chi󠀀ld pre󠀀dators with no life dro󠀀ol by this s󠀀h󠀀it despite requiring a $6000 GPU (5090) to run it at native 4K + no FG.

      It's just exactly as I expected what will happen; the media will shill and hype this trash of a gayme so much up to brainwash the goyim no󠀀r󠀀mies into pre-ordering it only for it to ultimately turn out to be a steaming pile of s󠀀hi󠀀t upon release.

      Man, the gayme itself is just so extremely cringe it's just exactly the same "Je󠀀wn󠀀ited Tra󠀀n󠀀nig󠀀ger Sn󠀀akes good! Every non-Westerner (Ru󠀀󠀀s󠀀si󠀀ans, Ch󠀀ine󠀀se, Mu󠀀sl󠀀ims, but tot󠀀ally not Ap󠀀󠀀efr󠀀icans or Hi󠀀󠀀nd󠀀u str󠀀eet shi󠀀tters because of Je󠀀wish ni󠀀g󠀀ger supremacy) bad!" cliche for the billionth time that I just couldn't bear watching the whole video before closing it despite being merely a benchmark video rather than seeing this preachy pile of Tal󠀀mudick fe󠀀ces for what it really is.

      https://uploads.disquscdn.com/images/9081f00b4a0d399738236d800efed67e6a1b4660c7f60af66c7089836956b16e.jpg

        1. Except that this isn't a "video game!" at all, it's a propaganda tool disguising as an "entertainment product!" that is meant to brainwash re󠀀tards, push political agenda and degeneracy that will have effects on the brain dead goyim normies in the real world just like all the other pile of s󠀀h󠀀it We󠀀stern prop󠀀aganda tools, uh, I mean "video gaymes" releasing lately.

          S󠀀h󠀀it like these ca󠀀nce󠀀rous mind-poisoning "sImPlE aNd hArMlEsS vIdEo gAyMeS!!!" are exactly what led to the legislation of fa󠀀gg󠀀otry (just exactly in accordance to the Talmudick plans of world domination written in the Protocols of the Elders of Zion) when previously it used to be a heinous crime pu󠀀nis󠀀hable by de󠀀ath (as it should be).

    1. Frame gen should be called "frame smoothing". I hope all can make peace with this. Personally, I am a fan of frame smoothing. 90 fps smoothed to 180 Hz looks great.

      1. Don't they already have "motion smoothing"?

        Also, the frames are still fake. That's the entire point of contention. They are generated by an AI model and not rendered by the game engine. They also have more artifacting than even TAA/DLSS introduces.

    2. If it feels smoother (it does) at no substantial additional latency, it's real performance.

      calling it fake frames is meaningless if it actually feels smoother.

        1. Lmao drama queen

          The artifacts have improved, the transformer model has gotten significantly better.

          “Real performance” isn’t a thing. You just measure performance with a variety of metrics (frame rate, latency).

          Making tradeoffs is how videogame design has always performed.

          Framgen is a pretty good tradeoff.
          Esp if you’re already at 60fps native and wanna push to 120 or 240

          1. "Real performance" is frames rendered by the game engine, not fake frames generated by AI.

            As for artifacts, I've seen the Gamers Nexus deep dive into NVIDIA's AI frame generation. There's no way I'd be able to ignore those artifacts, they'd drive me crazy, just like the ghosting from TAA/DLSS does.

            As for transformer, it introduces new artifacts that CNN didn't have (a weird screen door effect that will randomly appear for instance). In preset J its ghosting is significantly less than CNN, however even transformer is not as good as playing without the temporal nonsense.

  1. Just a friendly reminder to the ed󠀀gy, cr󠀀in󠀀ge 8-year-old hom󠀀os󠀀e󠀀xual ki󠀀ddies who are so excited for this trash; this is a 12-year-old game from 2013 made by DICE themselves when they used to employ competent wh󠀀ite guys and no󠀀t ug󠀀ly pink-ha󠀀ired tra󠀀nny gr󠀀oo󠀀mers pretending to be "ga󠀀mers!" who don't know how to co󠀀de s󠀀h󠀀i󠀀t:

    https://uploads.disquscdn.com/images/2b99e52fd2bf6ff665389ea35d9155593693706430c2ef54b9e9211d4c014d17.jpg
    Good luck to all of you kiddies with no j󠀀ob and no l󠀀i󠀀fe who are absolutely wowed by this s󠀀h󠀀it and will spend $70 from their pa󠀀rents' cre󠀀dit ca󠀀rds tomorrow.

  2. "So, Battlefield 6 is perfectly playable at 8K on the NVIDIA RTX 5090."

    29 fps is…………… playable, I suppose. Insert the $2000 price tag for the GPU though, and well…………… ya.

    Spare me the "DLSS" "MFG" fake frame garbage too. If the game engine isn't rendering it, it's not responsive to it either.

  3. Are we sure it doesn't need more explosions? What a joke… And 8K never impressed me nor ever will, it's a massive performance waste for realistically no benefit as upscaling on a monitor or a huge TV you'll be looking at from far away.

  4. 8K?!?!?!!?
    BWAHAHAHAHAHAHAHAHAHAHAHAHA…
    John is getting more retärded than a console peasant, which is weird for a lad that owns a site dedicated to PC gaming!

Leave a Reply

Your email address will not be published. Required fields are marked *