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NVIDIA GeForce Game Ready 512.59 WHQL Driver available for download

NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce Game Ready 512.59 WHQL driver provides the best day-0 gaming experience for Dune: Spice Wars.

Additionally, this new driver offers support for Chernobylite’s Ray Tracing effects. Moreover, it adds support for NVIDIA DLSS to JX3 Online, and the early access release of Vampire: The Masquerade – Bloodhunt.

The NVIDIA GeForce Game Ready 512.59 WHQL driver also fixes a bug that plagued the RTX 3050 GPUs. To be more precise, it resolves a driver timeout and recover issue while using Google Chrome.

You can download this new driver from here. Below you can also find its complete changelog.

NVIDIA GeForce Game Ready 512.59 WHQL Driver Release Notes

Game Ready Driver

This new Game Ready Driver provides the best day-0 gaming experience for Dune: Spice Wars. In addition, this new Game Ready Driver offers support for the latest releases and updates including
Chernobylite’s introduction of ray tracing, the addition of NVIDIA DLSS to JX3 Online, and the early access launch of Vampire: The Masquerade – Bloodhunt.

Fixed Issues
  • [RTX 3050] Driver may randomly timeout and recover while using Google Chrome
  • [MSI GT83VR 6RF/GT83VR 7RF/GT83 Titan 8RG] Internal notebook monitor displays black screen after driver update.
  • Event ID 14 error when logging into Windows if Digital Vibrance setting is adjusted
  • [Vulkan]: Derivative TouchDesigner may crash processing OpenColorIO work.
  • [Vulkan]: Enscape may not render correctly.
  • IntelliCAD may experience instability issues.
  • [Siemens Teamcenter / Siemens Tecnomatix]: resolves rendering issues when using older versions of GLSL.
  • [Adobe Premiere Pro]: DirectX related crashes with recent drivers.

12 thoughts on “NVIDIA GeForce Game Ready 512.59 WHQL Driver available for download”

  1. Really John this is article worthy ….??
    maybe for the people who don’t have Geforce experience I guess..

    1. I think quite a few use stripped down drivers and avoid the bloat like experience/telemetry/useless parts of the driver package that basically just zaps performance for little to no benefit to the user… and that means its nice to get an headsup when a new itteration is release

      1. bloat is irrelevant in the age of abundant RAM. but bricking your card with “stripped down” drivers is a bit too big of a risk to take

        1. GeForce experience doesnt mean better drivers, it just means notifications and automation for drivers.

          The biggest upside of GeForce Experience isn’t the drivers, its ShadowPlay.

    2. Are you new here by any chance? DSO is the one stop shop for all things Unreal Engine, Skyrim mods and Patch notes.

      1. Duuuuuuuuuuuuude, don’t forget the Nude Mods. I put so much effort into them :(. Shame on you 😛

    3. No need for GFE. Install the drivers by themselves and for those that want Shadowplay, OBS works just the same if you switch the output to NVENC and then simply mux the MKV files using OBS’s muxer which takes seconds. There is literally NO reason to install GFE.

  2. I just find a good driver and stick with that for the life of the GPU. I’m sure that I’m losing some performance but I don’t even notice it. I don’t rush to play the latest games. I wait a few years for them to get patched and polished.

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